Streets of Rage

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Streets of Rage
Streets of Rage cover art
Developer(s) Sega, MNM Software [1]
Publisher(s) Sega
Composer(s) Yūzō Koshiro
Platform(s) Sega Genesis, Sega Game Gear, Sega Master System, MegaPlay, Virtual Console, iPhone OS
Release date(s) JP August 2, 1991
NA 1991
EU 1991
Genre(s) Beat 'em up
Mode(s) Single-player, Multiplayer
Rating(s) CERO: All Ages (A) (Sonic Gems Collection)
Ages 12 and up (B) (Virtual Console)
PEGI: 7+ (Virtual Console)
Apple: 12+
Media 4-megabit cartridge
Input methods game pad

Streets of Rage, known in Japan as Bare Knuckle: Ikari no Tekken (ベア・ナックル 怒りの鉄拳 lit. "Bare Knuckle: Furious Iron Fist"?), is a side-scrolling beat 'em up released by Sega in 1991 for the Sega Mega Drive/Genesis. It is the first installment of the Streets of Rage series which was followed by Streets of Rage 2 and Streets of Rage 3. The game was also converted over to Sega's Game Gear and Master System. In 2007, the game was released for the Wii's Virtual Console in North America and Europe, and in 2009 it was released for the iPhone OS via the App Store.

There was also a comic strip series based upon the games which appeared in Sonic the Comic. These three stories are based on Streets of Rage 2 and do not feature Adam. The games features an acclaimed soundtrack by Yūzō Koshiro, which was released in the Japanese music market.

Contents

[edit] Gameplay

Similar to the game Golden Axe, enemies walk onto the screen from both sides as well as occasionally appearing from other locations. The player must defeat each opponent to progress through eight locations, known as rounds. With the exception of round 7, there is a boss battle at the end of every round with a disproportionately large enemy. Unlike its sequels, none of the enemies are named within the game (only in the Japanese version's manual) and only the bosses have life gauges. In Streets of Rage, the special attack is assistance from a police car which will pull up at the level's beginning and fire explosives, taking health from all enemies. The player is given one special attack per life or per level, with power ups shaped like police cars giving another. In round 8, the special attack can't be used. Depending on whether the game is played as one-player or co-op and the player accepts or rejects Mr. X's offer to become his henchman, there is a possibility for an alternate ending where the player become the new head of the crime syndicate.

[edit] Synopsis

[edit] Plot

Turmoil in the Streets

"What was once a happy, peaceful, productive city, full of life and activity, has fallen into the hands of a secret criminal syndicate. The leader of the syndicate has somehow managed to keep his identity a secret. The organization soon absorbed the city government (anyone can be had if the price is right). They even had the metropolitan police force in their back pocket. Looting, random violence and destruction are rampant. No one is safe walking the streets, day or night..."

As the chaos continued at full strength, three young police officers tried to establish a special attack unit. They were repeatedly turned down by their superiors, most of whom had been bought by the organization or were too afraid to make a stand. One day, when they could no longer stand by and watch their city being demolished, they quit the force!'"

"Adam Hunter, Axel Stone and Blaze Fielding decided to forgo their careers in legal law enforcement and put their lives on the line. They are without weapons, but each possesses great hand-to-hand combat abilities. Take them into the heart of the city and battle the most dangerous wave of bad dudes and chicks ever assembled. Make the city a place where people no longer have to walk the Streets of Rage!"

[edit] Endings

There are two possible endings to the game. The "Good" ending is achieved for completing the game. The "Bad Ending" can only be achieved in 2-player mode when the final boss is confronted. When he asks you to join him, one player says "Yes", and the other says "No", he will tell the player who said "Yes" to prove his loyalty by killing the other player. If the player who said "Yes" wins this fight, and then turns down the boss's final offer, he must fight the boss alone. If he succeeds, the "Bad Ending" will play.

[edit] Characters

The three characters

Adam Hunter (left), an ex-cop and an accomplished boxer. He is noticeably slower than the other characters.[2] However, it is claimed he causes slightly more damage with his punches than Axel[citation needed]. This is Adam's only appearance as a playable character in the Streets of Rage series, although he and his kid brother, Skate, figure largely into the plot of the sequels.

Axel Stone (center), an ex-cop and skilled martial artist. He is the most moderate of the three characters as he moves slightly slower than Blaze but faster than Adam and is stronger than Blaze but slightly weaker than Adam. His only negative attribute is his weak jumping ability compared to the other characters.[2]. Axel features prominently in each game of the Streets of Rage series.

Blaze Fielding (right), an ex-cop and judo expert. She is somewhat weaker than the other characters[2] but is the most agile of the three as she can jump the highest and move about more quickly. Her jump attacks have the longest range and her body slams and throws have the highest damage of all three characters, despite her weak punches and combos.[citation needed]

Back-Up Enforcer (not shown) He is not a playable character and is only seen during "special attack" and during the ending credits. The one good cop left on the force, he has secretly allied himself with the three player characters and so provides fire support to all three throughout the game and is summoned when the player is in tight situations, he clears the area with either a missile-launcher or heavy-duty machine gun.

[edit] Versions and ports

In Japan, the game and the series is known as Bare Knuckle.

[edit] 8-bit versions

A version of Streets of Rage for both the Sega Game Gear (1992) and Sega Master System (1993) were made.

The Game Gear version suffers from poor color palette and gameplay. It also omits Adam from the game and does not have the sprite animation for kneeing enemies. It features 2 players support by cable link. It also has only 6 rounds instead of 8.

The Master System version has a different graphic engine and gameplay mechanics, not being a port from the Game Gear version as was used to be in the late years of the system. It also features a boss on Round 6 which is not found in any other version of the game. It lacks 2 player support.

[edit] Arcade

Sega ported Streets of Rage to arcade cabinets using both their Mega Tech and Mega Play arcade boards, the difference being that in the Mega Tech version you pay for time, not credits.

[edit] Collections

A signature title and franchise for Sega during the Mega Drive era, the title was collected often: firstly Mega Games II (with Golden Axe and Revenge Of Shinobi) that was later bundled with the Sega Mega Drive.

Sega Classics Arcade Collection (a Mega CD compilation with the two previously mentioned titles, plus Super Monaco GP and Columns, also available as in cartridge format for Mega Drive II). The voice effects for the characters in this version of the game were all redone.

Sega Genesis 6-PAK (composed of Streets of Rage, Sonic the Hedgehog, Columns, Revenge of Shinobi, Golden Axe and Super Hang-On); and Mega 6 (composed of Streets of Rage, World Cup Italia '90, Columns, Super Monaco GP, Revenge of Shinobi and Sonic the Hedgehog).

Streets of Rage, along with its two sequels, was included in the Japanese Version of the Sonic Gems Collection for the GameCube and PlayStation 2, but was omitted from the North American GameCube version to avoid it gaining a T rating, and also from the European GameCube and PlayStation 2 versions for similar reasons. They are now also available on GameTap.

Streets of Rage, along with both of its sequels are included in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3.

[edit] Virtual Console

The Genesis version of Streets of Rage was made available for the Wii Virtual Console in North America on February 19, 2007 and in Europe on March 2, 2007.

Streets Of Rage was released for the iPhone and iPod Touch in 2009.

[edit] Legacy

Streets of Rage was followed by two sequels: Streets of Rage 2 and Streets of Rage 3.

There were plans for two further sequels to Streets of Rage, one of which was developed by Core Design for the Sega Saturn, But Sega pulled the Streets of Rage name during development after a disagreement with Core about porting it to rival formats. The game was eventually released on the PlayStation and Nintendo 64 as Fighting Force.

[edit] Comics

Three six-part comic strip series based upon the games appeared in Sonic the Comic in the early 1990s (along with several other adaptations of popular Sega franchises). The first two of these was written by Mark Millar, who has since become popular writing The Authority for Wildstorm and Ultimate X-Men and The Ultimates for Marvel, while the third (and a Poster Mag story) was written by Nigel Kitching. Peter Richardson produced the artwork for all nineteen episodes. These three stories are based on Streets of Rage 2 and do not feature Adam.

The first story, simply entitled Streets of Rage, appeared in STC #7-12 and involved Axel, Blaze, and Max quitting the highly corrupt police force in order to do more good as vigilantes, taking down Max's ex-partner; the crimelord and martial artist Hawk.

The next serial, Skates' Story, appeared in STC #25-30 and introduced Skates, delinquent stepson of Murphy, a friend of Axel and his team and one of the few honest cops left on the force, who was unwillingly drawn into joining Axel's group after his parents were killed by Mr X.

A special one-off story, called The Facts of Life, appeared in "Sonic the Poster Mag" #7 and involved the heroes causing a racket by fighting one of the many street gangs in a sleeping neighborhood. The police arrive and arrest the thugs, as well as take the heroes to a junkyard for execution. Along the way, Axel explains why he, Blaze, and Max quit the force to a young rookie officer. At the junkyard, just as the officers are about to shoot Max, the rookie officer unlocks Blaze's handcuffs, who proceeds to beat the stuffing out of the cops, with Axel, Skates, and Max following shortly. After the dust clears, the rookie officer says that he's seen the true colors of the police force and requests that Axel hit him. Axel does so until Blaze tells him to stop, and they and Max and Skates leave as dawn breaks.

The third and final serial, called The Only Game In Town, appeared in STC #41-46 and involved the Syndicate unleashing an army of street gangs on our heroes, with the event turned into a gambling event as Mr. X opened a book based on whether or not the heroes would reach the river without being killed first. This ploy was played against the villain when Blaze bet on twenty-thousand dollars on her team's survival at odds of a thousand to one. This third story was notable for revealing that, for his failure, the old Mr. X had been the victim of a "swimming accident" and had been replaced with a new one by the Syndicate at story's end. Like many non-Sonic stories in this magazine, the story had a cliff-hanger ending, with the new Mr. X promising that he would "recoup his losses" and kill the heroes.

[edit] Soundtracks

The game's soundtrack was acclaimed, with several soundtrack albums being released. The soundtracks were composed by Yūzō Koshiro. Another musician, Motohiro Kawashima, helped on the second, providing a few tracks, and making even more for the third. Three soundtrack CDs were released in all, each of which now sell for high prices at auction and in Japanese markets.

[edit] References

[edit] External links