Prope
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Prope Limited | |
---|---|
Type | Private |
Founded | June 1, 2006 |
Headquarters | Japan |
Key people | Yuji Naka |
Employees | 42 (50 planned) |
Website | http://www.prope.jp/ |
Prope Ltd. (pronounced "pro-peh", Latin for "beside" or "near") is funded by Sega as part of a "support program for Independent Game Creators" founded by famed Sega designer Yuji Naka.
Prope began operations on June 1, 2006.[1]
Contents |
[edit] Construct
Ten members of Sega's Sonic Team joined Naka at Prope, with a starting capital of 10 million yen, 10% of which came from Sega in exchange for the right of first refusal option for publishing games made at Prope, though if Sega rejects a title produced by the new studio, Naka would then be free to approach other publishers.[2]
Prope intends to create games with a graphical style that appeals to kids and adults at the same time, and to explore the possibilities of developing both 3D and 2D games.[3]
[edit] Games
Previously, the studio had been consistently linked with a sequel to Nights into Dreams...,[4] though Nights: Journey of Dreams was ultimately developed by Sega Studio USA. Naka has claimed in an interview that he presently has no intention to revisit any of his former Sega properties.[5]
Prope's first two titles, the Wii rhythm game Let's Tap, and the WiiWare game Let's Catch, were both released in December 2008. Both games were published by Sega.
[edit] iPhone
Published under the iPrope label
- Let's Tap (2009)
- 10 Count Boxer (2009)
- Fluffy Bear (2009)
[edit] Nintendo DS
- Ivy The Kiwi (2010)
[edit] Wii
- Let's Catch (2008)
- Let's Tap (2008)
- Ivy The Kiwi (2010)
[edit] Windows Phone
- Ivy The Kiwi (2009)