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Media, Internet, Gaming

GDC 09 Keynote: What About Wii?



Besides going in depth about legendary game designer Shigeru Miyamoto's approach to conceptualizing and developing games, Nintendo President Satoru Iwata also made a few big announcements.

While he announced a storage option and a new downloadable service for the Wii, the system got very little love on the software front.

The only game he really showed off was a WiiWare title, Rock 'N' Roll Climber, which utilizes the Wii Remote, Nunchuck, and Wii Balance Board to simulate rock climbing. Although interesting in concept, what was shown of the product on stage seemed a little shaky and looked pretty rudimentary.

Other than that, any other title simply got a brief mention. Iwata touched on a few Final Fantasy offerings, such as Final Fantasy Crystal Chronicles: My Life as a Darklord (a follow up to last year's My Life as a King) and Final Fantasy IV: The After Years. He also mentioned some of the titles on the Virtual Console Arcade, but all of these were just that: mentions.

Bigger Wii-related announcements, such as Wii Motion Plus or a new game in one of Nintendo's long-running series, were nowhere to be found.

Meanwhile, the DS got more love, with a video on Rhythm Heaven, demonstrations on some DSi Ware offerings, such as WarioWare Snapped, and the reveal of a new Zelda title, The Legend of Zelda: Spirit Tracks.

That last game follows the same art style as Wind Waker and Phantom Hourglass, and will most likely feature the same gameplay as the latter.

Not that the keynote wasn't enjoyable or good – Iwata brought up some interesting insights about game development, particularly when talking about Miyamoto's approach – but I definitely would have liked to see something more when it comes to Wii's software lineup, especially considering that sales of the system have been consistently declining in Japan.

The DS already has an incredible lineup (these past two weeks alone saw excellent title after excellent title) – it's the Wii that most hardcore gamers are concerned about. While there are numerous promising games coming up, it would've helped if Nintendo threw a little more weight behind its little white money-making machine.