Can publishers blame it on the boogie?
11/02/2009 10:05:00 AM
Currently, the publishers and developers of the popular music-based video games are at a standstill trying to plan the future. |
My Favorite Scary Games and Movies
10/30/2009 09:54:00 AM
Here is a list of games and movies you may want to check out during the late hours on Halloween night. |
What makes a great game?
10/23/2009 11:57:00 AM
There might be criteria for what makes a top-tier game, but the final verdict is in the hands of the gamer |
Hey, how about customized track lists?
09/24/2009 03:17:00 PM
Could a voucher system allow players to create own song lists for rhythm-genre games? |
Where are the console MMOs?
09/17/2009 09:05:00 AM
A genre that is borderline extinct on the consoles, it’s time for publishers to step up and help development push forward. |
Zoned In: A Look at Upcoming Games to Film Adaptations
09/04/2009 10:00:00 AM
With high-profile film adaptations of videogames on the horizon, could gamers finally be treated to a great one? |
Zoned In: Where has the innovation gone?
08/27/2009 10:10:00 AM
RTS and turn-based gaming seems to be stuck in a rut but is that a bad thing? |
Take 2: China’s ban on gold farming
07/09/2009 09:37:00 AM
Will this move by the Chinese government change the MMO landscape? Two writers weigh in. |
Zoned In: Don’t shoot the game reviewer
07/02/2009 02:33:00 PM
While often thought of as a cool job, reviewing attracts its share of critics |
Zoned In: The Next Big Thing: A Look at the Future of Motion Controllers
06/18/2009 01:00:00 PM
Are gamers ready for a controller-free future? |
Sequelitis
05/29/2009 10:27:00 AM
Sequel after sequel, our industry is degrading into an area of predictability |
Badge of Honor
05/21/2009 09:14:00 AM
E3 ’09 gives honor to the E3 name. |
Readers are the real winners during the upcoming E3
05/14/2009 03:08:00 PM
It’s chaos unleashed … or at least it could be |
Zoned In: 3D Realms Closes its Doors
05/06/2009 10:00:00 PM
The publisher was 22. |
Zoned In: Happily Ever After: When Sequelitis Affects Games and their Endings
04/23/2009 10:00:00 AM
As franchises become more and more important to game publishers, are video game endings falling by the wayside? |
Zoned In: The Graphics Obsession
04/16/2009 08:25:00 AM
We can blame our ancestors for our penchant to take looks over substanceWe can blame our ancestors for our penchant to take looks over substance |
Zoned In: Counterpoint: Should developers be held to moral responsibility within their games?
04/09/2009 06:00:00 AM
A counter argument to Michael Lafferty’s suggestion that the gaming industry be held morally accountable for the content within their games. |
Zoned In: Should developers be held to moral responsibility within their games?
04/02/2009 09:38:00 AM
Illicit content is being glamorized more and more but is it for good gaming content or just to be edgy and sell games? |
Zoned In: Tough Cookies: Are video games too easy now?
03/25/2009 07:00:00 PM
One bitter, jaded gamer looks back at the tougher days of console gaming. |
Zoned In: The selling of high-profile IPs
03/12/2009 11:01:00 AM
What will the Eidos sale to Square-Enix mean for franchises like Tomb Raider? |
Console Wars
02/26/2009 09:11:00 AM
Is the PS3 Superior? |
Video-games are not 'toys'
02/19/2009 05:22:00 PM
When it comes to inappropriate content in the hands of children, who is failing - retailers, parents or the ratings system? |
Weathering the Storm: Videogames and the Economic Crunch
02/11/2009 12:25:00 PM
A look at what the video-game industry may do in the tough years to come. |
THE END OF EGM
02/04/2009 10:19:00 AM
Electronic Gaming Monthly closes for good. |
Innovation comes from unexpected places to long-established titles
11/06/2008 02:41:00 PM
Some old genres get some very next-gen facelifts and boy, what a great thing to see |
Zombies, zombies, zombies!!!!
10/31/2008 09:00:00 AM
GameZone's Mike David takes a chilling look at zombie games over the years. |
Still Alive After All These Horrific Years: Silent Hill
10/29/2008 09:02:00 AM
We take a look at survival/horror’s two most enduring franchises. |
Still Alive After All These Horrific Years: Resident Evil
10/29/2008 09:01:00 AM
We take a look at survival/horror’s two most enduring franchises. |
Still Alive After All These Horrific Years
10/29/2008 09:00:00 AM
We take a look at survival/horror’s two most enduring franchises. |
Horror through the Years: A Look at Some Pivotal Titles in the Horror Genre
10/27/2008 09:00:00 AM
From Texas Chainsaw Massacre to Dead Space, the Horror Genre has seen some change for the better over the decades. |
E3 failed in more ways than it succeeded
07/23/2008 04:25:00 PM
Show is degenerating and lacking value |
Feeding the Flames: Sex in Videogames
06/19/2008 12:25:00 PM
As the debate rages on, is sexual content in videogames really as big a problem as the media lets on? |
Gamers are Spoiled
02/08/2008 08:09:00 AM
There is a little 'brat' in all of us |
A License To Kill
01/29/2008 10:57:00 AM
If it has to be fun for everyone, it won’t be fun to anyone. |
Devs may be out of touch with target audience when it comes to kids' games
01/11/2008 01:08:00 PM
Kids are much more proficient at gaming now than they were 10 years agoKids are much more proficient at gaming now than they were 10 years ago |
Why The Game Industry Is Smarter Than Hollywood – And Must Stay That Way To Survive
12/13/2007 09:09:00 AM
Which do you think Hollywood cares about more: movies or light bulbs? |
To sequel or not to sequel, that is the question
11/09/2007 10:17:00 AM
There are times when making a sequel diminishes the impact of the original story |
Gaming cliches: Rounding up the usual suspects
10/19/2007 07:30:00 AM
Taking a look at some of the cliches that keep showing up in today’s games |
Titles make the console
10/12/2007 07:30:00 AM
Killer FPS games propel the 360 to the top of the next-gen console heap |
The evolution of the RPG
10/05/2007 07:30:00 AM
Console RPGs have come a long way in the last 20 years—we take a look at what the future holds for the genre |
Communities can make or break a game
09/28/2007 12:30:00 PM
There is a certain amount of responsibility in being a member of a game’s community – one that means helping others to enjoy the game |
The rush to release hurts the industry more than it drives it
09/21/2007 12:30:00 PM
Economics drive release dates where pride in the product should be the determining factor |
Sound in games has come a long way, but it still has a ways to go to be consistently good
09/14/2007 12:30:00 PM
When it is good, it can be blissfully ignored; when it is bad – you hunt for the remote and the mute button |
A Boyfriend's Guide to Get Your Girl to Game
09/07/2007 02:30:00 PM
He games but she doesn't; can it work out for both of them? Yes, it can |
Single-player versus multiplayer in game design
08/31/2007 02:30:00 PM
The journey should be the focus, not tacking on familiar multiplayer for replay value |
The Delay Game
08/24/2007 10:45:00 AM
Let's spin the Wheel of Delays and see who we'll lose next |
Personalizing the experience makes sports games more compelling
08/17/2007 10:45:00 AM
Having a namesake in the game puts name pride on the line and lures gamers deeper into the experience |
The Fall Rush Begins Early
08/15/2007 03:14:00 PM
Game launches heat up while summer winds down. |
Orphaned Features: A major irritation.
08/10/2007 10:45:00 AM
Next-gen console games get less features than the older versions of the same game |
An old refrain – substance needed in games, not just pretty pictures
08/03/2007 05:00:00 PM
New games may deliver on that concept, but it is long overdue nonetheless |
Innovation sorely lacking in MMOs
07/27/2007 08:57:00 AM
Changing names and environments won't be enough to sustain the genre as it enters a new phase |
To Swag or not to Swag: That is the question
07/20/2007 08:56:00 AM
Wanted – journalists who want to write about the industry, not just those interested in seeing how much free stuff they can get |
Tale of the Tape: The Battle for E3
07/06/2007 12:37:00 PM
With each console hitting their stride this year, who will walk away with honors this E3, and who will simply walk away? |
The New Face of Casual Games
06/29/2007 07:45:00 AM
The sheer amount of games to choose from is staggering! The sheer amount of games to choose from is staggering! |
AMA wants compulsive video gaming declared a mental illness – a rebuttal
06/25/2007 11:32:00 AM
Medical profession needs to focus on the true illnesses of this world, not try to make a profit over irresponsible behavior |
First-person shooters: Breaking out of the mundane
06/22/2007 07:45:00 AM
A look at what’s on the horizon in the realm of first-person shooters to determine if developers are still trying to push the envelope |
Technology or so to speak
06/01/2007 08:53:00 AM
I am talking about the designing, building, fortifying and outfitting of an actual movie theater/video game room. |
The Woman's Perspective: Thinking Independent
05/25/2007 07:45:00 AM
How episodic content and next-generation gaming will usher in a new Golden Age of Gaming |
Fighting Games – What We’ve Gained, What We’ve Lost
05/18/2007 07:45:00 AM
Risks, as Ed Boon learned more than 15 years ago, are very much worth taking |
Final Fantasy Dreams for a New Tomorrow
04/27/2007 07:47:00 AM
Why this gamer girl thinks remakes shouldn’t just apply to Hollywood movies |
The "power creep" still an unsolved problem for MMOs
04/13/2007 07:47:00 AM
As time goes on, power creep begins to create significant headaches for both developers and players |
Playing games is not just childs' play
03/30/2007 07:47:00 AM
Studies show that the more engaged we keep our minds and bodies, the more likely we’ll live longer |
Sports Games - Making the Transition to Next-Gen
03/23/2007 07:47:00 AM
Though the state of sports games may look dim at the moment, we needn’t despair |
Writer's Block: Why Hollywood’s fascination with games is a double-edged sword and why Orlando Bloom is just so pixel-icious
03/02/2007 10:21:00 AM
Hollywood’s influence on games isn’t an entirely bad for games |
Writers' Block: We have the technology, so why aren't we using it?
02/16/2007 09:05:00 AM
The PS3 is supposedly the most powerful gaming machine out there, so why did they provide the same cables that were featured on the original Playstation? |
Writers' Block: Christmas is Over – Now What?
02/12/2007 04:14:00 PM
What happens when one system shortage has run its course, and another just won’t seem to end? |
Writer's Block: She's On My Team!
01/26/2007 09:28:00 AM
How a hardcore gaming girl slowly became accepted on Xbox Live and other online games |
Writers' Block: MMO Perspective: The environments are great, now how about improving character classes …
01/11/2007 02:15:00 PM
The MMO industry does a terrific job of creating stellar environments but too often we are left with cookie-cutter classes and professions |
Goodbye 2006 – you did a great job of setting up the next generation of immersive gaming
12/31/2006 02:30:00 AM
We have the graphical power at our fingertips, now all we need are the stories |
The Console Wars: Launch is Nigh
11/08/2006 11:12:00 AM
Weighing in on your next-gen purchasing decision this fall |
Stat babies cropping up in online games
08/07/2006 01:49:00 PM
Some players care more for individual performance than team effort to detriment of MMO space |
Goodbye, E3
08/01/2006 10:17:00 AM
The so-called “evolution” of E3 is a nice way of disguising its dissolution. |
E3 is not gone, but it will not be as it once was
07/31/2006 04:38:00 PM
What was once a cacophony of sight and sound is not more, but the trade show will survive. With that in mind, it is time to look back |
Gamers rule in hand-eye coordination, but only in the context of games
05/22/2006 05:10:00 PM
Survey prompts thoughts on who has the best hand-eye coordination |
Cyber athletics versus real-world athletics: Never the twain shall meet
02/01/2006 01:39:00 PM
Video games allow us to pursue dreams of glory in settings that are, for the most part, less than realistic |
Angelina's Most Anticipated Games of 2006
01/30/2006 08:26:00 AM
There are certainly a number of games across the platforms that this girl has her sights set on and so I thought I would share a few of the games that have me eagerly awaiting their arrival. |
Anticipation Station: Halo, Silent Hill and Grand Theft Auto
11/09/2005 04:18:00 PM
Join us as we take a look into the future of Bungie, Konami and Rockstar's most important sequels, as well as an oddity, Dark Cloud. |
Anticipation Station: Fighting Games
07/15/2005 10:33:00 AM
Check out the Fighting Games coming that GZ's Louis Bedigian is anticipating the most |
Anticipation Station
06/20/2005 06:53:00 PM
Check out the games coming this Fall that GZ's Louis Bedigian is anticipating the most |