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The Saboteur Review

Mediocre shooter betrayed by too much hot air...
Sean Devlin is a jerk. He's the hard-drinking, hard-swearing Irish-stereotype you get to play as during The Saboteur, and in many ways he ruins the experience. Although this game is played straight up - with explosive action, nuddy ladies, and the occasional bit of torture - the plot and over-the-top characters are more suited to Dad's Army or Allo Allo.

The end result is a mess: a serious game with a daft plot and sub-standard action. Let's start with the positives, though. The way Pandemic uses colour in Saboteur is smart. The whole map - and it is quite a large playing area - is open from the start for you to explore. Nazi occupied areas appear in black and white, with certain objects (like the blue handkerchief of a resistance fighter, or the red of the Swastika flag) picked out in colour for effect. When Sean stops making crap jokes about drinking and liberates a sector of Paris, you see colour bleed back into the area making it really stand out against the grey. This gives occupied zones more of a sense of oppression, and liberated areas a feeling of safety and frivolity.

Another clever way the colour is used is to pick out items or areas of interest. Climbable drain-pipes appear in yellow, explosive barrels in red, and hiding spots have a green glow. Sticking with the visuals a little longer, the whole of Paris, from the twisting streets of the Marais to the undeveloped countryside outside Montmartre feels alive and busy - either with oppressed Frenchmen or oppressing Nazis. Even the cars, despite driving awfully, look realistic.

Sadly, the action can't back up the stylish looks. The game is a free-roaming adventure with story missions, side missions, and various other bits and pieces to keep you busy within the world. Want to progress the story? Drive to an NPC on your mini-map, chat with him, and complete the attached task (usually blowing something up or killing a high-ranking Nazi). Just want to tool about? There are races to complete, contraband to find, views to see, and hundreds of tactical structures to blow up: if you really want to find everything Saboteur could last you upwards of 20 hours.

However, the problem is, being Sean Devlin isn't a whole lot of fun. Shooting isn't as solid as Uncharted 2, the missions aren't as varied as GTA IV, the climbing is nowhere near as fluid as Assassin's Creed 2, stealth is poor next to MGS4, and the driving... well the driving is just crap. Cars stick to the road so tightly, and handle so skittishly, it's as if everyone in Paris drives with four flat tyres. This makes both racing and escaping from combat (which you have to do a hell of a lot) extremely frustrating. No va va voom.

Oddly, the destruction in Saboteur is also underwhelming. Pandemic were pioneers at causing mayhem in an open world (Mercenaries) but now it seems they've forgotten the crowd-pleasing art of blowing shit up. Bring down a structure in Saboteur and it falls apart into five or six jaggy lumps that bounce around before fading away. Disappointing, especially after Red Faction: Guerrilla let us smash up Mars up one hammer blow at a time.

Without spectacular action or stunning set-pieces Saboteur quickly becomes a grind; a game you play while you're dreaming of something else. There's little that feels broken about the way it plays, it's just that there's nothing original or 'best in class' here. So next to the likes of Uncharted 2 or Assassin's Creed 2 it has very little to offer other than the fact that it crams in so many gaming conventions into one experience.

Sadly, its not like the game has a decent plot to fall back on either. As we mentioned earlier Devlin is one of the least likeable leads we've come across. His lines, delivered in a laughable Irish drawl, are so filled with swearing and hateful innuendo the player never has a chance to feel sympathy or empathy with his character. And it's the same for his supporting cast members.

Luc, the bitter French resistance fighter, is nothing but a collage of hate-filled phrases, and Steiner - your German nemesis - is every cruel, blonde Nazi from every film / game / book ever. They come together to create a story that feels as tired as the WW2 genre itself, making progression a real slog.

This grind is reflected in the mission structures too. Most follow the tried and tested formula of: drive to a spot, kill / snipe some Nazis, escape. Sometimes you drive a bit further, sometimes there's more people to shoot or blow up, and occasionally you won't have to escape.

It's uninspired stuff that makes us think that someone at Pandemic once saw Okami and said, "Wow, that's cool - we should totally do that colour thing in World War 2 Paris" and then never produced any more great ideas to back the concept up. It's a real shame, because we wanted to like Saboteur, and with perhaps a little more polish and precision it could have been the shot in the arm that the WW2 genre so desperately needs.

PSM3 Magazine
// Overview
Verdict
Derivative and clumsily presented, but not without its charms.
// Interactive
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Read all 10 commentsPost a Comment
Shame. I'll still be buying this though, as I'm intrigued by the concept.

It seems to have gotten pretty mixed reviews mind Confused
residentmeevil on 10 Dec '09
I was thinking of getting this. I'll get Dragon Age instead! Razz
Multiplayerking on 10 Dec '09
I loved The Saboteur!
MrMoobs on 10 Dec '09
I got this on release day for Ł40 thinking YAY! now I am thinking NAY!...I think the reviewer summed it neatly, or PANDEMIC knew they were out EA doors and deliberatly sabotaged the game, leaving me feeling out of pocket as the price on this will plummet in a few weeks as no one is buying and playing it except moi!
skidpro on 10 Dec '09
still guno get this, i love the setting and it just looks fun. dont really bother listening to reviews any more, especially after gta4. dunno how it got 10's everywhere, it was just dull and boring.
anyway this looks great
4everutd on 10 Dec '09
More or less as I expected then, although I really like the colour map concept.
The_KFD_Case on 10 Dec '09
I got this on release day for Ł40 thinking YAY! now I am thinking NAY!...I think the reviewer summed it neatly, or PANDEMIC knew they were out EA doors and deliberatly sabotaged the game, leaving me feeling out of pocket as the price on this will plummet in a few weeks as no one is buying and playing it except moi!

Finish it quickly and pawn it off for a trade-in game post haste then. Or you could go on e-bay or Amazon and try to sell it 5-10 quid cheaper. If you sell it 10 quid cheaper I would place good odds on it catching someone's eye if the game's condition is pristine (perhaps mention that it's only been played sparingly, providing that is the truth).
The_KFD_Case on 10 Dec '09
I think the guy just didn't get it. It's like inglorious Batsterds, The characters are played straight, but the senario becomes so rediculous you can't help but laugh.
WHERESMYMONKEY on 11 Dec '09
I'll still be getting this, I agree with 4ever. I don't listen to reviews anymore either. Look at MW2! And I'd be willing to be Dante's Inferno gets great reviews when the only original thing about it is the story, no wait, thats ripped off too!

Sorry, back on topic. I still think it looks decent and I still want it Smile
And it's got boobies, which is never a bad thing Twisted Evil
stevenhiggster on 11 Dec '09
I bought The Saboteur on release-day and I love it. It looks fantastic, and it's a load of fun to play.
hotbread on 12 Dec '09
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