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David Stanley Ford

Norman video game company gives lessons on diabetes
Hero must monitor blood sugar

BY JAMES S. TYREE    Comments Comment on this article4
Published: November 15, 2009

NORMANAdam Grantham is, among many other things, a video game enthusiast and a diabetic.


Adam Grantham at Game Equals Life, a Norman-based video game company that recently developed a fantasy action game about treating diabetes. Photo by Jaconna Aguirre, The Oklahoman

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The Norman resident decided to make the most of those realities last year when he formed the company Game Equals Life, which recently completed the prototype for an action video game designed to teach people the value in managing diabetes.

By creating "The Magi and The Sleeping Star,” Grantham hopes to combine two other worlds: education and entertainment.

"It looks and handles like a regular action adventure game,” he said. "Usually, education games don’t feel like regular games, they seem too academic. But with this game, we’re kind of sneak-teaching them the fundamentals of diabetes.”

The hero of the game’s prototype, a boy named Oz, fights dragon-like robot monsters that are defending various kingdoms in which his relatives are being held captive. As the robots are killed and a king captured in each kingdom, Oz liberates a relative and the rescue gives the hero a new type of magic for future battles.

Grantham, who was diagnosed with Type I diabetes at age 10, said the game ultimately will allow players to model the hero after themselves. Either way, the hero keeps track of his carbohydrate ratio and insulin sensitivity as he or she wages battle.

Two important fundamentals in managing diabetes are testing one’s blood sugar often and being patient to let food or insulin take its effect on the body. Oz’s fighting and magical capabilities are based on him maintaining a healthy blood sugar level.

When it’s between 90 and 110, the optimum range in real life, he is at his best. The further his count is from that range, the less he is able to compete against the robot monsters. The hero eats or drinks when the level is too low or takes insulin when it is too high.

"One thing a game like this does is show people that diabetes isn’t taking over them when they do all the testing, it’s actually you take charge of your diabetes so you can live your life.”

"It’s like I can totally kill thousands of monsters just by staying on top of my diabetes,” he added. "It’s a tool for empowerment rather than bringing them down, and we’re using game play as a language to teach complex ideas. A kid thinking that way can apply it to real life at school or soccer or anything else.”

The game’s other key lesson is patience. Unlike most action games in which recharged fighters instantly get more power, Oz must wait for the food or insulin to gradually take full effect.

Grantham said diabetics who don’t realize it can take time for the carbohydrates or insulin to kick in sometimes ingest more too soon, and thus risk going from one extreme to the other.

The game was developed by Grantham’s four-person company and contracted production artists in other locales. Game Equals Life now is negotiating with companies, primarily nonprofit organizations and pharmaceutical companies, to further develop the game.

Grantham looks forward to the game helping kids and adults learn about a disease sooner than he was able to.

"I didn’t know what diabetes was, but I could tell it was bad because everyone was freaking out,” he said. "I don’t think I had a good idea of how to manage it until I was 16 or 17.”

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David Stanley Ford




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Amazing contribution by "Norman video game company gives lessons on diabetes - Hero must monitor blood sugar" to all obese people and particularly diabetes http://healthy-ojas.com/diabetes/diabetes-details.html
Thiruvelan - Dec 15, 2009 at 6:58 am
This game will certainly help the diabetics in a fun sort of way. The kids especially will be motivated to monitor their blood sugar because the hero has to do it and you know what children do. They like to emulate their heroes so hopefully you will be able to develop this game further.

Evelyn Guzman
http://www.free-symptoms-of-diabetes-alert.com (If you want to visit, just click but if it doesn’t work, copy and paste it onto your browser.)
Evelyn, Clearwater - Nov 16, 2009 at 8:27 am
I never had any such problems growing up but I let myself become way too much sedentary in the past year. So slowly at each test my A1C was climbing. The doctor was watching it better than I and at 6.5 he finally lowered the boom. In 6 months if it keeps climbing he's writing a script for 1 shot per day. So, for the past two months I went on a highly aggressive self imposed treatment program. I run just about everything I eat through a GI/GL chart. I went overboard on testing and ordered like a thousand test strips in tubes that hold 17 strips. I actually ordered the wrong strips for the meter I had so I found the new meter at Wally World for $15.95 that uses the drums. So, after an aggressive physical fitness regime, an all out attack on sugar and carbs, I now have an A1C of 5.0. Not my ultimate goal but manageable.
Needless to say this game would probably give me some fun time in the afternoon when all that crap tv is on the local channels. So I'll keep an eye on this.
burt, edmond - Nov 15, 2009 at 8:31 pm
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I enjoyed this article. I am looking forward to the continuation since it did not go into much depth.
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Denny, new york - Nov 15, 2009 at 5:47 am

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