The musical boys at Neversoft are "exploring" the possibility of including Natal support in Guitar Hero 6, series founder Kai Huang has again reaffirmed.
"We haven't made any specific announcements of what we're doing with new technologies in 'Guitar Hero 6' and beyond, but one of the areas we're exploring certainly is camera technology and what you can do," said Huang.
Guitar Hero 5
Official trailer
1:34Avatars in your 360
Guitar Hero 5
Official trailer
1:34Avatars in your 360
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He went on to say the device could allow you to "track your movements and maybe have your characters on the screen do certain things you're doing, or personalize it more so it can look more like you on stage rather than just be an avatar", he told Seattle Times. Nothing mind-blowing, but that'd all be pretty cool.
"There are a lot of possibilities that technologies like Natal will bring, and we're definitely exploring those possibilities," he went on to say, reinforcing previous statements from product lead, Brian Right, who hinted at the developer's interest in Natal in an interview with CVG.
Utilising motion control for activating star power. That's all I care about. It's perfect on the Wii & sucks on 360/PS3 guitars. You always set it off by accident on the other consoles unless you sit down or stand as still as a statue.
Utilising motion control for activating star power. That's all I care about. It's perfect on the Wii & sucks on 360/PS3 guitars. You always set it off by accident on the other consoles unless you sit down or stand as still as a statue.
I actually had the opposite problem - I always found it too sensitive on the Wii.
Still, I think the two options that were mentioned in the article would be a perfect match for these types of games.
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