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|Capcom vs. SNK 2 EO
Capcom vs. SNK 2 E.O. unleashes lightning fast animation and classic arcade fighting action in a colossal slug-fest. Choose from over 44 characters from the Capcom and SNK fighting universes, then customize your character's fighting style with your own favorite fighting "Groove." The all new extreme offense feature adds attacks at the touch of a button to deliver devastating combos! [Capcom]
||September 24, 2002
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
The extra additions of the grooves and super combos was also a stroke of genius, and now that I look at this tiny little disc, I have to ask myself, How did they fit it all in there?
A top-notch beat-em-up...The only problem that really exists with the game arent really Capcoms fault at all yep, its the controller. [Import]
Very little has changed since when it first graced home consoles on the Super Nintendo and that is no bad thing.
It includes everything offered in the PS2 version, but features an odd control scheme. [Nov 2002, p.134]
An excellent 2D fighting game...The game does not work for one simple reason -- the GameCube controller.
It's fast, beautifully rendered, and full of challenge. [Oct 2002, p.195]
If you are fortunate enough to have both a Gamecube and a PS2, I highly recommend choosing the PS2 version. From a visual and audio standpoint they are nearly identical. But, the Dual-Shock controller will be a much nicer fit than the GC's.
Overall the Streetfighter games have always been annoyingly hard, and in times where gameplay is focused on a merely mainstream type of gamers, this game probably suits the need for those hardcore arcade action lovers.
The best 2D fighter released on a major Nintendo console in about eight years. The GameCube controller may not be ideal for this kind of game, but neither are any other next-gen system controllers.
Though the game is still technically and visually sound, the control is just so horrid that itll make you wonder why this project was even green-lighted. [Import]
The cornucopia of stages and fighters, underpinned by the perfectly honed combat, satisfies for months. [Nov 2002, p.96]
Cringe worthy dialogue, a confusing interface, and general monotony hinder what is otherwise an enjoyable experience.
A high quality fighting game. Just be wary that the GC controller isnt the best for it.
While outdated, its still the best (only?) 2D fighter for the GameCube, and worth a rental.
The controller will prove to be very frustrating and the other configuration really cheapens the game!
Recommended for hardcore fighting fans. Others may want to go with the version on PS2's console -- the controller is definitely better.
There just seems to be something empty in the gameplay. The fighting does not seem solid, and the tournament is less than exciting.
Helping out the younger GameCube fans with its easy operation system and keeping all the arcade trappings for the older crowd sounds like a good idea, but Capcom vs. SNK 2: EO comes up short.
The fact that so little has changed combined with the weak GC-ism either suggests that Capcom thinks GC owners are mental invalids, or that Capcom doesn't think much about GC owners at all.
A solid fighting game, filled with many likable characters. Unfortunately, the GameCube's controller just wasn't designed to work well with a game like this, and it cripples your ability to play and enjoy it.
The average user rating for this game is 9.0 (out of 10) based on 27 User Votes
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