Microïds,
a world's leading adventure games producer and publisher, unveils
today Return to Mysterious Island 2, the sequel to adventure game
Return to Mysterious Island released in 2005 and inspired from Jules
Verne's novel The Mysterious Island.
Return to Mysterious Island 2 is being developed since April 2008
by Kheops Studio and will be released on PC and iPhone in March
2009.
The point & click gameplay is enriched by innovative features
offering players to share information and synchronize with their
iPhone.
Return to Mysterious Island 2 offers the player an experience comparable
to that of Robinson Crusoe or one of Verne's characters. But in
this new installment, survival is not all. The player will also
have to save the island from an environmental disaster. The scenario
enhances ecological issues that were already shared by Jules Verne
and that no one ever questions today.
Return to Mysterious Island 2 begins with the crash of the helicopter
that came to rescue Mina. She survived but is once again trapped
on the island. All of a sudden, under her very eyes, an unknown
disease afflicts the plants first, then the animal life. Mina explores
the island to locate the infection source. She searches Captain
Nemo's base in vain, then the ruins of an unknown civilization,
and finally understands that it is outside pollution that threatens
the island. The only way to save this natural wonder is to turn
the shield back on. But if Mina makes this decision, she gives up
- as Captain Nemo did before her - the idea of returning to civilization.
Two-character play: in the first installment, the player embodied
Mina, a young and carefree navigator taking part in the Jules Verne
competition, and used Jep, a cute, little monkey, as a simple tool.
In Return to Mysterious Island 2 Jep becomes a character in his
own right. The player switches from one character to another and
maximizes the use of each other's talents depending on the circumstances:
only Mina can use complex tools, combine objects and, of course,
read the documents found in the course of the game; whereas Jep
can climb places inaccessible to Mina, communicate with other monkeys
and find numerous objects thanks to his sense of smell.
This new adventure will be served by scripted dialogues and by
cinematics treated in the form of colorized comic vignettes.
About Microïds
MICROÏDS is a leading adventure games producers and publishers
in the U.S., Canada and Europe. With an ongoing focus on hiring
the industry's best and brightest new talents, MICROÏDS is
home to the teams that develop and create innovative games and interactive
programs. MICROÏDS has one of the world's first and largest
adventure catalogues, bringing together titles from Microïds,
Cryo, Index+ and Wanadoo Edition. MICROÏDS' international successes
include Still Life, Syberia, Atlantis, Dracula, Egypt and Versailles
series, or the Amerzone and Obscure hits.