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Killzone 2
Sony Gamers' Day 08: Direct-Feed Gameplay Part 3
Platforms:
Posted May 17, 2008 @ 1:43 am
Release Date: February 27, 2009
Battle through a warehouse and take out the control room.
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[3]
Posted 10-20-2008 5:23am
graphix r so damn good!
[2]
Posted 10-23-2008 7:30am
great
[0]
Posted 10-25-2008 9:13am
copol
[0]
Posted 11-8-2008 10:06pm
when you pick up a gun theres no animation it just magically appears in his hands and then he loads. what they should do is what far cry 2 did and show him reaching out and picking the gun up just to make the game even more realistic
[0]
Posted 11-13-2008 5:13pm
The hand animation on the valve looks stiff, and the voice acting sounds stupid, or maybe it's just that one guy, rico sounds cool as do most of the rest of the team.

I want to see some videos of gameplay on a harder difficulty!
[0]
Posted 11-14-2008 7:20am
Sehytar said: Until you pointed that out, I never noticed that flaw.Thats one keen eye eh.


Its called recoil you dumb fucks. Playing too much Halo aren't we? in Halo your character is a god damn super human almost robot like person whos strong enough to get rid of the recoil entirely with his strength. Although Master chief can suppress the recoil of a .50 cal sniper rifle but can't handle a weakass SMG's recoil blows my mind.

These guys are pretty normal soldiers, they cant handle the recoil to where every bullet is going to hit exactly where the crosshair is pointed at.
[0]
Posted 11-17-2008 3:06am
Shitty video quality, yet, it still looks good.
[0]
Posted 12-4-2008 12:02am
Theophrastus said: The hand animation on the valve looks stiff, and the voice acting sounds stupid, or maybe it's just that one guy, rico sounds cool as do most of the rest of the team.

I want to see some videos of gameplay on a harder difficulty!


People in real life sound stupid too! It's not the voice acting, it's realistic!!!!
[0]
Posted 12-5-2008 12:47pm
only three months left
[0]
Posted 12-28-2008 9:24am
sweet
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