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Puzzle Quest: Galactrix

Puzzle Quest: Galactrix

REVIEW: A puzzle game so addictive, it's guaranteed to get you in trouble with your mom.

Grand Theft Auto: Chinatown Wars

Grand Theft Auto: Chinatown Wars

PREVIEW: Chinatown Wars is rewriting all the rules on the Nintendo DS.

Legacy of Ys: Books I & II

Legacy of Ys: Books I & II

REVIEW: Falcom's legendary RPG brings old school dungeon-crawling action to your DS with two great games.

DSi: The Five Coolest Features

DSi: The Five Coolest Features

PREVIEW: Nintendo's at it again! We have hands-on impressions of their latest feature-rich handheld, the DSi.

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First-person truth about the latest games.

  • Legacy of Ys: Books I & II
  • Legacy of Ys: Books I & II
  • Originally released for Japanese computers in 1987, the Ys series is no stranger to remakes. From the Famicon to the Sega Saturn all the way to your Wii's Virtual Console, the story of the books of Ys has been told time...
  • Puzzle Quest: Galactrix
  • Puzzle Quest: Galactrix
  • How good is Puzzle Quest: Galactrix? So good it'll get you in trouble with your mom, as Reviews Editor Tae K. Kim recently found out....
  • The Chase: Felix Meets Felicity
  • The Chase: Felix Meets Felicity
  • An offbeat and idiosyncratic IP, The Chase mixes wonderfully innovative gameplay with some incredibly frustrating design choices, creating an original, if ultimately forgettable experience....
  • Neopets Puzzle Adventure - DS
  • Neopets Puzzle Adventure - DS
  • Neopets Puzzle Adventure only delivers half of what it promises in the title. While the puzzle elements show a faint bit of innovation, everything else in the game feels too simple and kid-oriented, even for casual gamer...
  • Chrono Trigger
  • Chrono Trigger
  • Normally, when I hear that a classic game is being ported to a handheld, I become skeptical because the usual result is a no-frills port meant to cash in on gamers' nostalgia. But thankfully, Square Enix isn't that kind...
  • Age of Empires: Mythologies
  • Age of Empires: Mythologies
  • So how do you spice up a turn-based strategy game previously based on classical figures and historical battles? According to THQ, you add mythological monsters and make the battles more fictitious, because if there's on...

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