Rings of Power review - Sega Megadrive

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Many years ago there was a desolate wasteland called Karg. Nothing grew there, but strangely there was a motley human population. A passing god known only as Nexus saw this land and took pity on its inhabitants, transforming the desert into a lush valley of prosperity.

Sadly, Nexus had forgotten all about about his night out with his pal Void the demon. Perhaps understandably Void was more than a little miffed to find his supposed mate gallivanting off creating new societies instead of joining him for a game of snooker and a meat pie.

This is the reason why the inflamed Void saw fit to wreak sixty-six years of cruel vengeance upon Nexus' people by stealing the Rod of Power. This minor incident escalated beyond the tiff stages and led to Nexus and Void partaking in a bit of fisticuffs. During this battle the rod was broken in two, and for some strange reason the two deities decided to turn each of their halves into rings, to prevent the other from gaining total control.

So what has this got to do with you?

Well, you are Buc, top sorcerer, who must now gather your party of fearsome warriors, recover all the lost rings and return them to Nexus assuring freedom and fabness for all eternity.

This task is performed in isometric view, with your characters roaming around the environment in a similar way to that seen in The Immortal. Spells must be learned, characters conversed with and battles won before your quest is out.

What the Mean Machines staff thought

Reviewer

" It's strange how Rings of Power has all the ingredients of a deep, playable RPG but is still a pile of old trousers. I'm not RPG-bashing, far from it, it's just that all I see in Rings of Power is wasted potential. A lot of effort has obviously gone into the design but the implementation is shoddy, slow, dull and frustrating. Combat, for instance, is usually a case of instant death in auto mode or death in a few rounds in manual. The movement is unresponsive and jerkier than Pee Wee Herman at a film festival. The title screen and before-game presentations offer a lot but the game fails to fulfill the promise. Once you get past the intros, graphics and sound take something of a dive, as does the gameplay. With any luck Rings of Power will have a sequel where as much care is put into the programming as went into the design, but as for this game, even the most die-hard adventure gamers will be very disappointed. "

" The concept behind Rings of Power is a good one, but sadly somewhere between the drawing board and the finished product something went wrong, and the end result is a very whiffy RPG. Sad, Jerky scrolling, a hopeless combat system, unfunny jokes, tortuously slow gameplay, feeble graphics and ear-rendingly awful sound ruin the great ideas behind the game and make it a real mess to play. Even the biggest role-playing fan will find this a chore - my advice is to check out the other RPGs in the EA range. There are plenty available that are miles better than this. "

Reviewer

Overall Score41%

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Genki Videogames
Mean Machines Issue 18 - March 1992
Issue18
Role Playing Sega Megadrive
Electronic Arts
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