Brink of Madness


"Brink of Madness" brings the madness arc to a climactic close. As the wizard Malachi finalizes his plans to unleash the horrors of the Far Realms on the world, the adventurers race to stop his further corruption. A D&D adventure for 13th-level PCs.

The world is imperiled. An insane wizard works to rip open a hole in reality to unleash the Far Realm's abominations and plunge the world into madness and despair. If he succeeds, chaotic energy washes across the world, altering all it touches. There isn't time to raise armies, not a moment to call forth the gods' servants, so close the wizard is to achieving his goal. It falls to a band of courageous adventurers to stand once more against the horrors of what lies beyond.

Subscribe Now to Get this Article and Over 120 Pages of
Dungeon and Dragon Content Every Month

About the Author

Robert J. Schwalb is a freelance designer who has had a hand in many 4e titles, including the Forgotten Realms Player's Guide, Draconomicon I: Chromatic Dragons, Manual of the Planes, P2: Demon Queen's Enclave, Martial Power, Player’s Handbook 2, Eberron Campaign Guide, Eberron Player's Guide, Divine Power, and numerous D&D Insider articles. One could say he's a D&D fan. Robert lives in Tennessee with his wife and army of feline robots.



Bookmark and Share Printer FriendlyPrinter Friendly Email A Friend Email Discuss This Article Discuss



About Us Jobs Find a Store Press Help

©1995-2009 Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. All Rights Reserved.

Terms of Use-Privacy Statement

Search
If you do not have Javascript or Cookies enabled you will not be able to fully experience the D&D website and D&D Insider.