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MUSIC: GAMES: The year is 2008. Information Warfare has evolved into the most dangerous threat to global stability. You are Sam Fisher, Third Echelon's most skilled Splinter Cell operative. You are assigned to execute a hazardous series of operations to investigate and eliminate a new source of information attacks, originating in North Korea. To succeed, you will employ a host of unconventional counterintelligence activities to gather intel, disrupt enemy operations and neutralize adversary targets. As Information Warfare evolves, so must the Splinter Cell. You must penetrate deeper into hostile territory and operate undetected, closer to the enemy than ever before. At your disposal is a lethal array of tactics ranging from Combat Knife techniques, experimental prototype weapons skills, and more radical hand-to-hand techniques such as the Inverted Chokehold. Experience the thrill of acting as a lone operative fighting tomorrow's threats in the field, and of cooperating online with a partner to accomplish crucial missions. Die in action, and the free world dies with you. Never-before-seen graphics technology offers the best visuals ever to appear on any platform. Advanced physics engine allows rag doll physics, particle effects and perfect interaction with the environment. The most complete arsenal of weapons and gadgets, from the combat knife to experimental prototype combat systems. Totally open level design with multipaths and optional secondary objectives. [Ubisoft]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
GameSpy
Although everything in the game has been improved, nothing makes a bigger difference than the new co-op mode, which can be played via splitscreen, system link, and Xbox Live. That's right, you and a buddy can now join up to take down enemies and pull off a variety of acrobatic moves, and it may very well be the most satisfying experience I've ever had on Live.
100
1UP
Ubisoft's obvious dedication and purity of vision shines through in every single minute that you're playing. It never seems to get old, it's rarely frustrating, and delivers its payload of stealth, action, strategy and exploration right on target. If there's a more complete gaming experience on Xbox, I've yet to see it.
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AceGamez
Three brilliant games rolled into one that could all easily be sold separately. The single player is incredibly satisfying, co-op is one of a kind and adds a fresh and very compelling face to the underused online co-op genre and the adversarial mode is simply brilliant once again; an online experience no person with high speed internet should miss.
100
Pelaaja (Finland)
Sam Fisher, the western equivalent of Solid Snake, shines brightly in his third game as did his Japanese counterpart in his third game. As a whole, Chaos Theory is by far the best instalment in the Splinter Cell -series. The game does more than just recycle old ideas. [May 2005, p.60]
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Official Xbox Magazine
Between the compelling gameplay of the single-player missions, the value of the versus mode, and the perfect integration of co-op play over Live, this is the definitive Xbox game. The zenith of the platform... An utterly spectacular accomplishment. [Apr 2005, p.72]
98
Game Informer
Writing in video games is a subject that doesn't get a lot of attention, but Chaos Theory features a simply great script. Not only is it complex and deep, it's also surprisingly funny. [Apr 2005, p.112]
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Play Magazine
In all things small and epic, from the palpable graininess of the game's predominantly poorly lit environments, to the endlessly thrilling second installment of the spies vs. mercenaries online competitions, Theory does not disappoint. [May 2005, p.44]
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Pelit (Finland)
Offers more of the same great stealth action as the two previous instalments. This time it is smoother and even more playable than before, but the story is still virtually non-existent. The co-op mode is a great addition, it just needs more missions. [Apr. 05]
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GameSpot
Chaos Theory sometimes has a designed-by-committee feel due to its many disparate parts, and despite the game's grittier new theme and its new "Mature" rating, it's going to offer a familiar experience to Splinter Cell veterans. But even if some of the changes are marginal, this is still the most entertaining, most well-rounded game in the series yet.
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games(TM)
Despite the inclusion of new gadgets and stunning visuals, the series is starting to decompose; playing the same thing over and over is beginning to wear a little thin. It’s a good job the multiplayer experience continues to blossom. [Apr 2005, p.90]
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Edge Magazine
Chaos Theory is the game that the original Splinter Cell was meant to deliver: a tight play experience within a trusty framework, one more of enjoyment than irritation, and a game that’s no longer exclusively for fans of repeated reloading. [Apr 2005, p.97]
The average user rating for this game is 9.3 (out of 10) based on 93 User Votes Knight H. gave it a10: John M. gave it a10: Steve P. gave it a10: Lindolf B. gave it a10: T. Clancy gave it a1: Bruno B. gave it a10: Jon S. gave it a10: |
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