How Metascores Are Calculated
|
A new page in history has begun as the most highly-anticipated fighting game ever finally arrives! The greatest 3-D weapons-based fighter will provide non-stop action, excitement and surprises as you go one-on-one against your favorite challengers. 13 historic fighters plus all new combatants including Necrid, specially designed by Todd McFarlane Productions, Inc. Unique special guest fighters for each platform include Link (GameCube), Heihachi (PS2), and Todd McFarlane's Spawn (Xbox). 7 exciting modes of play including Arcade, Vs, Time Attack, Survival, Team Battle, Practice, and Weapon Master. Collect 200 different weapons in the all-new mission-complete Weapon Master mode. [Namco]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
100
GameNow
SCII is a rare thing. It has expertly designed fighting mechanics, a gorgeous graphical presentation, and a magnitude of features and play modes... The fighting still feels perfect. [Grade = A+ ; Sept 2003, p.48]
100
100
Nintendo Power
I say this without hyperbole: Soul Calibur II is the best fighting game ever created. The game's beautiful graphics and fantastic control are exceeded only by its incredible character balance. [Oct 2003, p.136]
100
Entertainment Weekly
With seemingly countless missions, weapons, and strategies, Soul Calibur II is the latest and greatest contender in the arena of thumb-numbing fighting. [5 Sept 2003, p.L2T 22]
100
100
100
100
97
95
GameCritics
There's a certain point in gaming where you just stop thinking about semantics of criticism and let a moment take you. It's probably after Nightmare scrapes his hulking sword across a castle wall with sparks nipping at Talim's feet as she runs up the wall ready to slice back at her aggressor. No two-digit number can validate the pure exhilaration of that moment.
95
GameCube Europe
95
95
95
95
95
94
netjak
Bigger and prettier than its predecessor, but it really doesnt do much to move the series forward. Everything that made the original great is still here and improved, but there is very little that is new to the series, and even the things that are new seem more toned down than perhaps they should be.
94
94
93
92
92
92
92
91
Play Magazine
With the grace, speed and precision of a great 2D fighter placed exactly in a 3D mold, Soul Calibur 2 is the only fighter I'll need for a very long time. [Oct 2003, p.72]
91
90
90
90
90
GMR Magazine
The control in the GameCube version is suprisingly good, with buttons intuitively arranged and response time razor sharp. The Cube SCII is nearly as sharp is the Xbox version, and GameCube owners get the coolest exclusive character in Link. [Sept 2003, p.63]
90
Edge Magazine
No other beat 'em up developer is quite as willing to experiment with the form in a bid to stave off the moribundity that's gradually subsuming the genre. [Import - June 2003, p.88]
89
88
Game Informer
I had my doubts as to how he would fit into the fold; but after putting this game through its paces, Link is now - far and away - my favorite character on the SC II roster. In my humble opinion, he's reason enough to invest in the GameCube version. [Oct 2003, p.126]
87
85
85
GameSpot
80
All Game Guide
With 200 items to unlock, eight different modes, and Link as a playable character, Namco has certainly delivered an impressive package for fighting game fans. Yet if players look closely, theyll see the package is wrapped using recycled paper tied together with frayed twine that has a few too many loose ends for such an important sequel.
80
Cheat Code Central
Unfortunately the GameCube is my least favorite in terms of control, with the PS2 being the most comfortable controller to use... The GC D-Pad is entirely to small and finicky, the Xbox D-Pad is too rounded and sloppy but the PS2 D-Pad....it's just right.
80
75
Playboy
Unfortunately, Soul Calibur 2 doesn't include an option to download content from the Net, nor is there a component for online play, so all fashion critiques are confined to your living room. [Aug 2003, p.32]
The average user rating for this game is 8.7 (out of 10) based on 71 User Votes I love what namco did by having Link in the game it makes the experience better by playing as a great long loved Nintendo character in a awesome fighting game. This game is awesome every one should get a taste of the game! Benjamin B. gave it a9: Soul Calibur II is a well-made fighter that has wonderful multiplayer and deep combat. The character models are breathtaking, and there's loads of unlockable weapons and other stuff. The only problem is that the computer players tend to be rather stupid, and the Weapon Master mode (SCII's story mode) is too long-winded and repetitive. But as far as two player duels go, it doesn't get better than this. Patrick A. gave it a10: M. S. gave it a9: Tony G. gave it a10: Sarah E. gave it a10: Eduardo R. gave it a10: |
||||||||||||||||||||||||||||||||
|
Popular on CBS sites: MLB | Spore | iPhone 3G | Paris Hilton | Antivirus Software | GPS | Recipes | Shwayze | NFL
About CBS Interactive | Jobs | Advertise
© 2009 CBS Interactive Inc. All rights reserved. | Privacy Policy | Terms of Use