How Metascores Are Calculated
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When an evil shadow stretches from the heart of Hyrule to its peaceful borderlands, a young farm boy named Link must awaken the hero ... and the animal ... within. When Link travels to the darkened land of Hyrule, he transforms into a wolf and must scour the land with the help of a mysterious being named Midna. Ride into battle against troops of foul creatures, using an incredible horseback combat system, then take on massive bosses that must be seen to be believed. Many puzzles stand between Link and the fulfillment of his quest, so players must sharpen their wits as they hunt for weapons and items. Link, a young man raised as a wrangler in a rural village, is ordered by the mayor to attend the Hyrule Summit. He sets off, oblivious to the dark fate that has descended upon the kingdom. When he enters the Twilight Realm that has covered Hyrule, he transforms into a wolf and is captured. A mysterious figure named Midna helps him break free, and with the aid of her magic, they set off to free the land from the shadows. Link must explore the vast land of Hyrule and uncover the mystery behind its plunge into darkness. As he does, he’ll have to enlist the aid of friendly folk, solve puzzles and battle his way through dangerous dungeons. In the Twilight Realm, he’ll have to use his wolf abilities and Midna’s magic to bring light to the land. [Nintendo]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
GameSpy
It's an amazing epitaph to the GameCube's life and it's certainly the best game from Nintendo this year. If you've been on the fence in any capacity, then please rest assured that you'll not be disappointed. Nintendo's flagship game has arrived in style and you better damned well appreciate it. It's ultimately fantastic.
100
100
100
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100
98
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95
Games Master UK
A spectacular, jaw-dropping send off for the faithful old GameCube. [Mar 2007, p.84]
95
IGN
As someone who has played both the GameCube and Wii versions of Twilight Princess, I can confidently state that I prefer the latter for its handful of extras, including what I consider to be enhanced controls and an exclusive 16:9 widescreen mode. That being said, though, I can certainly understand why purists might want to stick with the more conventional controls of the GCN build and as far as a traditional setup goes, Twilight Princess is definitely as good as it gets.
95
Nintendo Power
Twilight Princess was a long time in coming, but the game's depth will make it last even longer among the Zelda faithful. [Feb. 2007, p.95]
90
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90
Thunderbolt
This game is more or less the latest version of a realm that has been long established and already seen. Yes, the story is darker, longer, and more character driven than anything before it. Yes, the dungeons and sidequests are remarkably well crafted. That doesn’t mean that both seasoned Zelda fans and newcomers alike will enjoy the lacking difficulty and the other small problems that plague the game.
The average user rating for this game is 9.4 (out of 10) based on 241 User Votes Melody C. gave it a9: Rytango M. gave it a6: Dan W. gave it a4: Sam J. gave it a10: Zach L. gave it a6: Joseph V. gave it a10: Shelby G. gave it a10: |
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