Latest Article

Junction

A neat little puzzler you've never heard of.

Latest Article

Stories from the Book of Genesis Vol. 26

A true classic title meets its maker!

 
 

2/12/09 -- 9:45 p.m.

Junction is a game few people remember and even fewer actually played. Part of Micronet's line up for the Genesis, it was a neat little puzzler that had players guiding a marble around a tiled stage. The complete lack of marketing - save for a print ad you can view in our scan archive - caused the game to die a quick retail death. It's a good thing then, that we're here to remind you of why you need to give this one a try! Read the full review for all the details.

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2/10/09 -- 11:15 p.m.

The first thing that comes to most gamer's minds when they hear the name Hideo Kojima is Metal Gear Solid, and far too few remember his true masterpiece, Snatcher. Thankfully, there are people like staff writer Carl-Johan Brax to school them on what Kojima games are really worth holding dear. Read all about how lucky the enigmatic game creator was to finally meet a Sega-16 staff writer in the latest installment of Stories from the Book of Genesis.

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2/9/09 -- 10:00 p.m.

Tired of riding your bike and pounding in other racer's heads in Road Rash? Then ditch the bike, lace up those inline skates, and get ready for some Skitchin'. Electronic Arts' variation on its popular motorcycle theme burst onto the Genesis with great visuals and a rocking soundtrack, and it remains a favorite among many gamers to this day. See if you can grind (ha!) your way through our full review and get all the details.

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2/5/09 -- 9:00 p.m.

Before NBA Jam, Midway tested the waters with another two-on-two basketbrawl game called Arch Rivals. Regardless of arcade success, the formula didn't translate well at all on the Genesis, and what we got was basically a shell of the coin-op. Even so, we've bravely set out onto the court for a hands-on, and we've come back with a full review, so read it before someone pulls our pants down!

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2/3/09 -- 10:20 p.m.

Few shooter franchises bear the prestige of Technosoft's Thunder Force series, and the name is almost synonymous with the Sega Genesis. Indeed, the three games on that platform are widely held in high regard, and parts three and four are often referred to as classics. The series made the jump to 32-bit hardware with a fifth installment and then lay dormant for over a decade, until it was suddenly jerked back onto consoles with the recent - and import-only - Thunder Force VI for the Playstation 2. We've waited ages for this game, but with a new team behind the design and those fabled 16-bit days drifting farther and farther away, is this the reboot the property needs? You'll have to read our full hands-on to find out.

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