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 PLATFORM: PLAYSTATION 3
THE END

fter years of playing Metal Gear games, I thought I knew the drill: Infiltrate the base, rescue someone, destroy Metal Gear, and fight the last boss. This time-tested approach has won the hearts of gamers and earned Metal Gear Solid a spot on the industry’s short list of premiere franchises. But for a game as ambitious and groundbreaking as Metal Gear Solid 4: Guns of the Patriots, sticking to the formula simply isn’t good enough. As the crowning achievement of the series’ 20-year history, Hideo Kojima’s final Metal Gear Solid title may not be what you expect, but it is everything you could hope for in a video game.

MGS 4 plays like the kind of game you always knew Metal Gear could be. The reinvented control scheme is the best thing that has ever happened to the series, giving combat a visceral and intuitive edge. Codec interactions are drastically reduced, which puts the focus on the stunning events happening right in front of you. Similar to games like Call of Duty 4 and BioShock, MGS 4 makes excellent use of scripted events during gameplay, like a rebel’s execution at the hands of a PMC trooper, or a Gecko (hulking Metal Gear-like robots) crashing through a building. I doubt you’ll even see them all in a single playthrough.

This series has always showcased amazing depth, but MGS 4 accommodates a breed of player choice unlike anything I have ever seen, providing you with the tools to overcome obstacles in any way you choose. Many titles may claim to have this feature, but its implementation in MGS 4 is truly remarkable. There is no longer just “stealth” or “not stealth” – you devise your own solutions. How do you bypass the Gecko blocking your path? How do you keep a never-ending flood of Frogs (members of Liquid’s private army) at bay? The answers may seem obvious at the time, but when your friends tell you how they approached the situations differently, you realize the scope of the freedom the game provides.

This freedom even transfers over to the boss fights. The Beauty and the Beast unit – gorgeous women traumatized by atrocities of war – is the most compelling and haunting collection of foes Snake has ever faced. Since you have more choice in how and when you acquire most guns, clashes with these disturbing women don’t feel designed around particular weapons (with one awesome exception). They encourage you to experiment with your guns and your surroundings, leading to some harrowing confrontations that leave your knuckles white.

If you’re looking for faults, the only substantial ones involve what isn’t there. In other words, there are a handful of missed opportunities (with Raiden, ironically) where cutscenes could have been replaced with playable sequences, giving your more control over pivotal story points. But when a game already features an abundance of jaw-dropping moments, complaining about not having a couple more just feels petty. Leveling criticism at the multiplayer is equally pointless, since the inclusion of the Metal Gear Online starter pack is really more of a bonus; the core component of MGS 4 is the 20-plus hours of single-player action polished to radiance.

Speaking of the campaign, I know I haven’t mentioned the story yet. That’s not an oversight. As a longtime fan of the series, there are many revelations I’d love to discuss in detail, but any information is too much when it comes to the mind-blowing culmination of events. I’ll just say I’m beyond satisfied and leave it at that.

Where the Metal Gear franchise goes from here is a mystery. Whatever happens, make no mistake: The story of Solid Snake ends here. With the series’ last breath, Hideo Kojima’s defining opus does more than just surpass the previous Metal Gear titles – it creates a landmark gaming experience that continually astounds with its variety, depth, and intelligence. Metal Gear Solid 4 is a masterpiece.

  

MATTHEW KATO   9.75
Guns of the Patriots pays off not just because it’s the long-awaited resolution to a saga that has captured my imagination – the game expands its horizons and evolves to deliver the best experience in the series. I’ve always revered this franchise for its superb mix of inventive gameplay and engaging story, and this title exceeds my expectations in both departments. The numerous control improvements and additions allow the game to do things that wouldn’t have worked previously, such as one of my favorite sequences — the open battles between PMC and rebel forces that feature a frantic mix of battlefield chaos, firefights, and stealth. Throw in Gecko and Frog fights, the best boss battles in the series, an army’s worth of customizable weapons, and more than a few gasp-out-loud story moments, and Guns of the Patriots is a triumphant finale that opens up so many doors it feels like it’s just the beginning.
10
CONCEPT:
Solid Snake’s last stand. All questions are answered, and the legendary hero earns his rest
GRAPHICS:
From the lines under Snake’s eyes to the explosions of full-scale war, every nuance is represented with stunning detail
SOUND:
Excellent. The soundtrack, voice acting, and ambient effects put you right in the heart of battle
PLAYABILITY:
A complete overhaul addresses practically all of the series’ past control issues. Over-the-shoulder firing works perfectly, and there is no more sticking to walls or lying prone in the middle of a firefight
ENTERTAINMENT:
An artistic and enthralling blend of story and mechanics. This is one of the high points of modern gaming
REPLAY:
Moderately High
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