ON CNET: How to make calls without using minutes
GAMES:
GameSpot: Best of 2008
GameFAQs
MUSIC:
Last.fm
MP3.com
MOVIES:
Metacritic
Movietome
TV:
TV.com

HAWX Updated Cooperative Hands-On

We hit the unfriendly skies in a pair of brand-new missions set above American soil.

HAWX Gameplay Video

We buzz Chicago skyscrapers in this gameplay clip.

Just last week, we brought you our first hands-on look at the co-op feature found in Ubisoft's upcoming air-combat game HAWX. Based on a gameplay session at a London press event, we told you about the basics of piloting a jet fighter in a team of four and how the game ties into the greater Tom Clancy universe. Recently, though, Ubisoft held an event in San Francisco to give American press a chance to experience a few brand-new co-op missions: Washington DC and Chicago.

Before jumping into co-op, we acclimated ourselves to the game's controls by taking a sneak peek at the public demo, due to be released in February. This mission takes place in the skies above Rio de Janeiro, Brazil, and offers a tutorial on the game's accessible control scheme. You're guided through the basics of moving through the sky and firing your weapons, plus a few advanced techniques such as drifting (which is essentially a way of performing a midair U-turn). It's all pretty simple stuff, at least on the default difficulty. However, you have the option to move to advanced difficulty, which makes piloting your jet substantially more challenging because it removes the various assists that keep your plane on the right track.

Having conquered the air drones terrorizing the skies of Brazil, we moved on to the first America-based mission in the game, which was Washington DC. Prior to the mission, we had the option to choose our aircraft, a process in which you need to consider the requirements of the upcoming mission against the attributes of various jets. Things such as air-to-air versus air-to-ground capabilities are key, but each plane also has attributes for speed, handling, and armor. We settled on the F-22 Raptor, a great balance of each.

This first mission gave us the goal of defending the heart of Washington from PMC cargo planes dropping ground forces. It required us to divide our attention between enemies in the sky and those below. With such a huge altitude difference, this is where co-op strategy really comes into play, given that you'll probably want to divide your team into antiair and antiground forces. Taking out enemies in the air is definitely trickier because they can dodge and juke your missiles even when locked-on. Ground forces are usually easier, in that you're required to make a quick pass over the earth below, and your only real challenge is making sure that you don't get so low that you smash into a building.

The next stage in this mission took us from defending a bunch of politicians on the ground to one very important politician in the air, given that we had to escort Air Force One and keep it safe from a flurry of Russian MiG-23 jets. In this scenario, a good co-op strategy would be to let a pair of pilots play defense and the other two offense. That is to say, some players remain close to the president's plane and the others go take on the enemies before they get within firing range. Although our group was a little more scattered and freewheeling, we still managed to keep the president safe and sound.

The next mission brought us to the Midwest, above the skies of downtown Chicago. In this scenario, PMCs have installed a massive radar jammer in the city. Your role is to defend an AWAC used to detect enemy units as it flies over the city. The trick here is that you have to stay within a relatively small radius surrounding the AWAC because getting too far away will wreak havoc on your in-flight instruments, turning your heads-up display into a static-filled mess. If you're successful here, you can move on to the next stage of the mission, which involves defending ground troops on the streets below. As you'd imagine, this gets awfully difficult when it involves buzzing in close to the towering skyscrapers that make up Chicago's skyline.

Thus concluded our time with this pair of America-focused missions from HAWX. Other chapters in the campaign will bring you to places such as the Middle East, South America, and the Caribbean, so there should be a lot for globetrotters to enjoy. No release date has been announced, but you can expect to see more on HAWX in the coming weeks and months.

47 Comments

  • Hedgyness

    Posted Jan 17, 2009 4:18 pm PT

    The current release date is 27/02/09, seen on most sites.

  • Drowning-fish

    Posted Jan 17, 2009 4:01 pm PT

    Just tell me the release date already! I want this game so bad.

  • Hedgyness

    Posted Jan 17, 2009 3:45 pm PT

    Sounds good, looking forward for this one

  • pat-246

    Posted Jan 17, 2009 3:28 pm PT

    three cheers for doing ground textures and buildings half way decent, eh?

  • jrabbit99

    Posted Jan 17, 2009 3:25 pm PT

    I want this game so badly!

  • Angre_Leperkan

    Posted Jan 17, 2009 2:56 pm PT

    Sounds interesting, I'll keep watching :]

  • splendormk7

    Posted Jan 17, 2009 2:26 pm PT

    if Ubisoft behind of a game, usually there wouldn't be any problem. this game looks really stylish too.

  • datniccah187

    Posted Jan 17, 2009 2:19 pm PT

    This game looks unbelievable I cannot wait to get my hands on this.

  • Z3R0B4NG

    Posted Jan 17, 2009 12:44 pm PT

    "However, you have the option to move to advanced difficulty, which makes piloting your jet substantially more challenging because it removes the various assists that keep your plane on the right track."

    i realy want to see this because all the gameplay movies only show planes that fly like spacefighters without any gravity, and that makes it look & feel way to unrealistic

  • Khanezhyray

    Posted Jan 17, 2009 12:07 pm PT

    Tom Clancy needs to stop plastering his name over every game >.>
    Seriously.. I'll just stick with ace combat.

  • Delta_5_1

    Posted Jan 17, 2009 11:58 am PT

    I like all flight games. I have OverG Fighter AND AC6, simply b/c if I want to fly a solid simulator, I'll pop in OverG, but if I want a faster paced arcade type shooter, it's AC6. I like AC6, but I am stoked about this game!

  • galienthealien

    Posted Jan 17, 2009 11:30 am PT

    graphics are nice

  • nuclearbomb2000

    Posted Jan 17, 2009 10:33 am PT

    What the HECK? that stall was total bs.

    This is looking more like a Hollywood movie...

  • meatz666 posted Jan 17, 2009 8:52 am PT (does not meet display criteria. login to show)

    meatz666

    Posted Jan 17, 2009 8:52 am PT (hide)

    "Having conquered the air drones terrorizing the skies of Brazil, we moved on to the first America-based mission in the game"... Sorry to point this, but Brazil is not in America anymore?

  • Sanada_Sasarai

    Posted Jan 17, 2009 6:15 am PT

    im with you evratto i just one another flight game and this one looks promising

  • Wings_008

    Posted Jan 17, 2009 6:12 am PT

    man it looks so cool i want one now!!!

  • evratto

    Posted Jan 17, 2009 5:34 am PT

    I want it so bad / Give us the release date !!!

    AC6 is the best air combat game, but becomes boring after completing it 8 times and play it for over a year.