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Spore: Galactic Adventures First Impressions

Maxis showed off some of the tools and features in Spore's first add-on pack, and it looks like the universe is going to expand with some crazy user-generated adventures.

Considering Spore's universal success, it's no surprise that the evolution didn't end there. A range of new Spore offspring have been revealed by EA, including Spore: Hero for the Wii, Spore: Hero Arena for the Nintendo DS, Spore: Creature Keeper, and Spore Galactic Adventures. All of these games will be arriving this year, with Galactic Adventures expected to arrive first in March.

Galactic Adventures is an expansion pack that lets Spore owners create their own adventures, in the same vein as creatures, which they can play and share with their friends and the online community via the Sporepedia--providing that they've reached the space stage of the game. In the same way that the creation tools were the highlight in Spore, it looks as if the same will be true of Galactic Adventures, which will give you greater control of not just the creatures but also the universe around them. You can build and edit new planets from scratch and pollinate them with life. Flora, water colour, day length, climate, and sea levels can all be customised, and this ability has evolved from the team's in-house development tools. You'll also be able to tinker with land masses to create mountains and hills, continents, islands, oceans, lakes, valleys, rivers, and roads to give your planet an individual touch.

Once you're happy with your planet, you can populate it with creatures, which effectively become cast members in your production. You can create teams of creatures, stances (for example, two opposing groups), and set awareness ratings for each character (how close you can get before it will notice you). You can easily add objectives to complete, such as talking to a specific creature, collecting an object, and so forth. Once you've added enough goals, you can move on to a second act, up to a total of five that will support branching storylines. You don't have to do an epic adventure alone, either, and with 64 million creatures on Sporepedia, you should be able to find a few extra party members if you don't want to create your own. There's also a bunch of items that Maxis has created to make quest creation easier, including bombs, keys, exploding barrels, jump pads, and other typical items that you'd expect in quest-based games.

In addition to actors, you'll naturally need to build a story for them to work within, and you'll be able to add text for each character and basic cutscenes. When you're creating adventures, an onscreen meter will tell you how complex your adventure is, and this will fill up as you add more items until it eventually reaches its limit. To create and play in the new adventures, you'll need to purchase a copy of Galactic Adventures and get to Master Badge level 2. Maxis has bundled in 20 "really good" missions to get you started, although we didn't get to see them at the event, and if you'd prefer to create an adventure for fun, you can remove goals altogether and roam at leisure. The game is currently still in alpha, and the team is looking to include yet more features before launch, such as the ability to edit other creators' adventures, a classification system in Sporepedia for adventures (difficulty, age rating, type of adventure, that sort of thing), and possibly the ability to drive vehicles in the game.

Spore: Galactic Adventures will be let loose in March on the PC. For more on Spore, read our full review and stay tuned to GameSpot for more on Galactic Adventures as the game approaches.

69 Comments

  • rajesh_

    Posted Jan 26, 2009 5:17 pm PT

    wouls you people just give spore a chance? they could make a story expanding expansion pack you know. the plasma pulser sounds awesome...

  • rajesh_

    Posted Jan 26, 2009 5:15 pm PT

    i sorta agree with Vampiro hunt

  • rajesh_

    Posted Jan 26, 2009 5:13 pm PT

    dang why doea everyone who plays Spore be so violent. You could create a Galactic Alliance of peace you know!

  • cortexfan

    Posted Jan 26, 2009 4:32 pm PT

    The original was sort of a let down, especially the space stage because it was dull and boring. However this expansion pack looks like it's gonna change it's score from "8" to "9" out of ten. Can't wait to buy it.

  • Nuclearo

    Posted Jan 26, 2009 4:21 pm PT

    So basically, after everyone criticising on how the game is too dumbed down and the path to gallactic conquest is too short and idiotic they decide to prolong the already boring and tedious space stage? Was making the creature stage more than kill/dance too much? Would employing actual dimplomacy in the tribal stage cause the game to be too interesting? Apparently yes.

  • Logic_Wins

    Posted Jan 26, 2009 1:07 pm PT

    Its the punch to the face after the knee to the balls.

  • BornGamer

    Posted Jan 26, 2009 11:02 am PT

    Cool! One of the biggest let-downs in gaming history is getting a bunch of sequels. Keep the failtrain rolling!

  • cdodo

    Posted Jan 26, 2009 10:25 am PT

    niiice, this one sounds epic. Once they get underwater cities in the 4th expansion pack i'll be happy. Booya! bringin of the expansion packs :3 :3 :3.

  • henrik02

    Posted Jan 26, 2009 8:26 am PT

    Dunno what everyone has against Spore, I think this expansion sounds interesting...

  • geokes76

    Posted Jan 26, 2009 8:24 am PT

    God spore's turning into the sims, i might get it in a year in a bundle of al 50 of the "add on" packs.

  • il0x0li

    Posted Jan 25, 2009 9:36 pm PT

    "Considering Spore's universal success"
    LOL
    It was only a success because people bought it thinking it would be a good game.

  • -Pi3-

    Posted Jan 25, 2009 8:54 pm PT

    Things I'm hoping for in this expansion (not mentioned above):
    -More helpful fleet members that don't die off easily.
    -Having members of your own empire help wage war against others.
    -An item creator for the adventures.
    -Making a solar system to go with your planet (so you can see other planets rising and setting)

    And that's about it. I'll probably get this anyway.

  • Inconnux

    Posted Jan 25, 2009 5:28 pm PT

    I wouldn't buy anything with the 'spore' name attached. Too much baggage with that name.

  • TehUndeadHorror

    Posted Jan 25, 2009 2:34 pm PT

    "When you're creating adventures, an onscreen meter will tell you how complex your adventure is, and this will fill up as you add more items until it eventually reaches its limit."

    Hope it still lets you create huge adventures. =)

  • maestro4202

    Posted Jan 25, 2009 11:30 am PT

    This add-on should ramp up the space stage hopefully, which is desperately needed. The big uh oh I see is they don't seem to be addressing the biggest requests: fleets of ships, space stations, more autonomy to control large empires.

  • XBD247

    Posted Jan 25, 2009 7:49 am PT

    This expansion should add some great moments in the game, being able to create your own missions and planets should allow for even more great creations from people.

  • Dynamo11

    Posted Jan 25, 2009 3:06 am PT

    It was really funny when Spore was being advertised. It looked like the best game of the century, but when I recieved it only one stage was fun. That was the first one. I haven't played it since and I'm sure this DLC won't make me!!!

  • knightblade05

    Posted Jan 25, 2009 2:48 am PT

    Lets see what I can say good about spore.....nothing....drm...zero support from the devs.....forums are a joke for help.....many bugs and crashes....and my favorite problem with this game, tada!!, patches that actually need patching...still unconvinced....take a look at the help section of the spore forums they are a mile long....don't waste your money on this game.....you have all been warned.

  • Vampiro_HuntT3R

    Posted Jan 25, 2009 1:07 am PT

    Spore was a good game but as long as you have not reached the Space stage. When you are there, you get bored in seconds. Look at all the Sh!t to be done in the space. It's not exciting. It's very very boring. I was like.."Man, what the heck did they do in this stage?" It really sucked. They could do a lot better than this. They ruined a very beautiful game at the end. It got 8.0 score just because of this last space stage. If it were better than this, they would have gotten 9 at least.

  • soupa_mario

    Posted Jan 25, 2009 12:19 am PT

    WOW just when I was looking at my copy and shrugging at the gameplay value. ZIS LOOKS TOTALLY AWESOMME

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