Accuracy
of detail for cheats, easter eggs, trainers, puzzle solutions, hints,
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Wait until the mime starts following you in Jackson Square. When he starts to follow you, talk (chat) to him. You'll tell him to 'stop following' you or something. Do this about 20 times, and watch Gabriel lose his cool and smack him one! Thanks to Heath Smith. At Tulane on the bulletin board in the conference room is a notice of a conference with octagenarian Laura Bow-Dorian, the heroine of the Colonel's Bequest and the Dagger of Amon Ra. Thanks to GeeKay3. If you go and talk to Madame Cazaunoux before dressing as the priest one of your speaking options is to say "Landshark!" and Madame Cazaunoux will say that you are no Bill Murray. (It pays homage to the old Saturday Night Live skit staring Bill Murray). Thanks to Natalie. At the start of "Day 8" when you leave Schloss Ritter in the car, hold down the space bar as soon as this scene appears. Te vehicle will have an unfortunate "mishap". By the way, make sure you save your game before you do this, as this particular easter egg will cause the game to end prematurely, you fiend! One of the many charms of GK1 is the incredible richness of the environment that the game creates. How many games can ellicit a response when roving the pickup icon over somebody's derrier. If Gabriel operates the wishing stump in the museum more than three times, you start to hear some pretty lewd comments about Grace, Malia and "rubbing". Oo-er madam... Gabriel will let his imagination run away with him (again) if you happen to look at the rug on the floor... Operating the ladder in the shop will start of one of those razor sharp dialogues that Grace seems to enjoy. Probably because Gabriel always crashes and burns every time... The right confessional is, of course, the secret entrance to the voodoo cartel. The left one, however, is a real confessional. Operate the stand and Gabe will confess some of his sins, which include just how many women he's slept with, and how he feels about not paying Grace. Gabriel also confesses about how he treats Mosely bad and that he's had impure thoughts about a woman he met... In the shop touch Gracie! Gabriel will briefly describe his frustrations... Most people wait until Day 3 when Mosely tells Gabe about the interview with Crash to return the badge, at which time Mosely seriously gets in Gabe's case about "borrowing" his badge. Well, go to the station on Day 2 after talking with Malia (and getting thrown out). Mosely will say how he had a photo with the Chief. Mosely knows he used it to impress a woman, but Gabriel doesn't apologize due to an incident involving Mosely "borrowing" Gabe's bike while it was in front of the store...
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DAY 1 When you can, use the ?
icon and ask about the Knight Family. Ask about all three of the members.
When all that is done, click the WALK icon on the stairs. When you get
up there, use the HAND icon on the book on the chair. Go to the inventory
and read the sketch book. Use the OPERATE cursor on the clock. Move the
hands to 3:00. Move the outer circle to where the dragon head is on the
top. Use the OPERATE icon on the clock key. Take the photo and the letter.
In the inventory, read the letter. Go back downstairs and ask Gran about
Hienz Ritter. When you are done, At the police station, Question the desk sergeant about Mosely. Ask about the photographs. In the inventory, open the envelope and look at the murder photo. Leave and go to Jackson Square. Go to the NorthWest Corner of the circle. Walk close to the mime, he'll start to follow you. Go back towards the motorcycle cop, be careful to stay away from other people because you have to start over. Once the cop is gone, OPERATE the motorcycle. Leave and go to the crime scene. At the crime scene, look at the veve marks on the ground. Use the magnifying glass on the marks on the ground. Use tweezers on snake scale. Use the sketch book on the pattern. Pick up the clay by the shore of the lake. Leave the crime scene and go the Police Station. Ask the desk sergeant about
Mosely and use the OPEN icon on Mosely's door. Use the ? icon on Mosely
and ask about the patterns, then the other six patterns. Go to the lobby
and talk to Officer Franks. Select the GET FILE choice, if you want, look
at the file in the inventory. Put the file in Frank's in-box. Go back
to Mosely's office. Question Mosely then select the PHOTOGRAPH option.
Look at the sign on the counter. Then use the murder photo on Willy. Leave and go back to the book store. At the book store, ask Grace to do research on Malia Gedde. The day ends here. DAY 2 Talk to the desk sergeant about Mosely. Use OPEN cursor on the temperature controls. MOVE the temp up to 75 or hotter. Enter Mosely's office. Use the ? icon on Mosely and ask for some coffee. When he is gone, use the HAND icon on the jacket he left behind. Leave on go to Jackson Square. Go to the NE corner and leave and reenter. Watch the artist lose his painting. Go to the SW corner and look at the boy dancing. Use the gift certificate on the Hot Dog vendor. Give the hot dog to the boy. Use the ! icon on him and ask him to fetch the painting through the bars. Go to the NE corner and give the painting to the artist. Use the 6 patterns on the artist, then the one from the lake. Leave Jackson Square and go to the Gedde Mansion. Use the OPERATE icon on
the knocker. Select to "see Malia" and Once there, use the ? icon on Dr. John. Ask about Voodoo. Ask about Modern Voodoo until message repeats, then ask about Historical Voodoo until message repeats. Ask about Marie Laveau until message repeats. Leave and go to the St. Louis Cemetary #1. Ask the watchman about Marie Laveau, until message repeats. Ask him about other Marked Tombs. Use the sketch book on the marks on the side of the tomb. Leave and go to Moonbeam's House. At Moonbeam's, ask Moonbeam
about Voodoo, St. John's Eve, Snakes, At the Voodoo shop, watch Madame Cazaunoux in the shop. Use ? icon on Willy. Ask about Animal Masks, and Willy Jr. Leave and go to the Book Store. Ask Grace to do research on Madame Cazaunoux. Day ends here. DAY 3 Go to the NE corner and talk to the artist. Go to the NW corner and use the HAND icon on the Fortune Teller while she is dancing. Pickup her veil. In the inventory, use the Magnifying Glass on the veil. Use the LOOK icon on the veil upclose, and the scale. Use the tweezers on the veil. Give the veil on the Fortune Teller. Compare the snake scales whil in the inventory. Leave and go to the Book Shop. If you haven't sold the painting yet today, do it now. When you sell it, he'll give you 100 dollars. Ask Grace to research the pattern. Leave and go to the Voodoo shop. Give the 100 dollars to the shop keeper. He'll give you the mask. Leave and go to the Police Station. Enter Mosely's office. Just sit back and watch the interview. When that is done, leave and go to St. Louis Cemetary. Go three screens to the right and watch the Malia/Gabe cartoon. When done, Leave and go to Tulane University. Watch the slides and listen to the lecture. When that's all done, enter the office on the upper-left wall. Use the veve on the Prof. Use the Murder Photo on Hartridge. Ask about Cabrit Sans Cor and Black Voodoo. Leave and go to St. Louis Cathedral. Open the door in the back of the church. Pickup preist collar and Priest shirt. Leave and go to The Cazanoux Estate. Outside, use the collar and shirt on Gabriel. Use the hair gel. OPERATE the knocker. Select the Father MacLaughlin. When inside ask about Cabrit Sans Cor. Select Goat Without Horns. Ask about Human Sacrifice, Real Voodoo Queens, Voodoo Hounfour. Use the clay on the bracelet. Leave and go to the Napolean House. Ask the bartender about Voodoo, Bar Patrons(twice), and Sam and Voodoo. Use the Gambling Oil on Sam. Use the clay impression on Sam. Go to the map. The day will end. DAY 4 The program will give you the snake bracelet. When that is done, leave and go to the Jackson Square Overlook. Use the OPERATE icon on the farthest left pair of binoculars. You will watch Crash with the Drummer. Leave and go to the St. Louis Cathedral. Use the snake bracelet on Crash. Ask about Drummers, and Hounfour. Crash will die. Look at Crash. Use the OPEN icon on his shirt. Use the sketchbook on the tattoo. Go to the map. The day will end. DAY 5 Go into Hartridge's office. Hartridge is dead. Use the HAND icon on his desk. Leave and go to the Voodoo Mueseum. Gabriel will get attacked by the Snake. When you can, Use the OPERATE icon on the switch by the door. Go back to the Book Store. Use the tweezers on the ashtray. Use the magnifying glass on the new snake scale. Leave and go to St. Louis Cemetary. Use the sketchbook on the new voodoo code. Use the new code on the translated code. Use the brick on the wall after the watchman is gone. Write "DJ bring sekey madoule" Leave and go to Jackson Square. Go to the NW section, and talk to the fortune teller. Leave and go to the Police Station. Use the OPEN icon on Mosely's office door. Ask Mosely about REOPEN CASE. Use reconstructed veve on Mosely. Use Hartridge's notes on Mosely. Use 1810 news on Mosely. Use the two snake scales on Mosely. He will reopen the case. Go to the map. The day will end here. DAY 6 Use the TALK icon on the vendor. Select choices, "Haven't I seen you before", "Royal and Conti", "Why don't you go back", "Think you should." Leave and go to the Police Station. Vendor shows up and the desk sergeant leaves. While he is gone, Use OPEN icon on the swinging door, then use the key on Mosely's door. (If you don't do it in time, wait for the desk sergeant to fall asleep.) Use the OPEN icon on the desk drawer. Pickup the tracker in the drawer. Leave and go back to Jackson Square. Use the Rada Drum book on the drummer. Write this message, "call Conclave, tonight, Swamp" Go to the Voodoo Museum. Use the signal device on the sekey madoule(the small coffin by the door.) Leave and go to Bayou St. John. Use the tracker on Gabriel. Follow the signal through the swamp. When you get to the entrance to the ritual, Use the mask on Gabriel. Walk Gabriel into the circle. Answer "Damballah" and "Ogoun Badagris" Watch the cartoon. The day will end. DAY 7 Go to the Gedde tomb. OPERATE the button on the plate. Click the flashlight on the tomb. Move the light to the center of the room to show the center crypt drawer. OPEN the drawer. Use OPEN on the drawer again. Get the wallet. OPEN the wallet in the inventory. OPERATE the button the get out of the tomb. Leave and go to the Book Shop. Go into the studio and dial
585-1130. Select "Rittersburg, Germany" One in the mansion, go up the stairs and enter the door. Use the LOOK icon on the writing above the door. Go back downstairs. Go into the Chapel. Use the LOOK icon on the panels. Go back to the Hall. Ask Gerde about the "Portal Poem", "Chapel Panels", "Initiation Ceremony" Go back to the bedroom. Use the OPEN icon on the window. OPERATE the snow outside. Pickup the scissors. Use the scissors on Gabriel. Pickup the Chamber Pot. Pickup the scroll case hanging on the wall. Go to the hall. In the hall, pickup the knife on the wall. Pickup the salt. Go into the Chapel. Use the chamber pot on the altar. Use the salt on the pot. Use the knife on Gabriel. Use OPERATE on the altar. Use the scroll on Gabriel. The day will end. DAY 8 DAY 9 In the Inner Wheel. Walk to the east. Use the LOOK icon on the bars in the table. LOOK at the table top. Use the pickup/operate icon on the steel bars on the wall twice. Use the OPERATE/MOVE cursor on the bars. Walk back to the West. Use the knife on the dead body. Day will end here. DAY 10 Enter the far right confesional. Use the snake rod on the knothole. Use the snake rod and the signal device on the bench. Exit the confessional. You are in the lion's den
now. Use the OPERATE icon on the control pad. Go to room #7. Use the HAND
icon on both masks and on the robes twice. Leave and go to Room #4. Use
the pickup cursor on the black notebook. Go to the ceremonial room. OPERATE
the drums. Use the message, "Summon Brother Eagle" Exit by the
upper-right corner hall. Go to room #2. Pickup the card hanging in the
wall. Go to room #1. Use the keycard on the control pad. Use the HAND
icon on the money 3 times. Go to room #11. Unlock the door and go in and
come back out. Go to room #8. Unlock the room. Use the talisman on Grace.
Use the Boar mask on Mosely and the Wolf mask on Gabe. In the ceremony
room, Use the talisman on Tetelo, then toss it to Mosely. Pickup the stone
idol. Now you have a choice. You can either betray Malia or try to save
her. To betray her, use the
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