The Best Of 2008: Top 5 Disappointments
[Continuing Gamasutra's year-end retrospective, Leigh Alexander looks at the top five disappointments of 2008 - from weak Wii software through rampant piracy to the effect of the global recession on the game industry.]
Throughout December, Gamasutra will be presenting a year-end retrospective, discussing notable games, events, developers, and industry figures of 2008, from the perspective of our position covering the art, science, and business of games.
We first took a look at the top five downloadable games released in 2008. Next, we go in-depth on 2008's top five biggest disappointments. Our top five is as follows:
5. Wii Software Is Still Weak
Sure, it's a tough sell to assert that the Wii is a disappointment of any stripe. It outsells its fellow consoles handily, has brought gaming into the mainstream family living room, and has done a goodly heap of shiny white image control for an industry that many still want to relegate to the domain of the basement nerd.
But the Wii's banner success seems to do little good overall for anyone other than Nintendo -- its lineup of successful third party titles is still too thin as the console comes up on its third Christmas, while the company's own Wii Fit and Wii Sports remain top sellers.
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