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Sacred 2: Fallen Angel
Walkthrough: Co-Op Combat
Platforms:
Posted December 02, 2008 @ 10:01 pm
Release Date: November 11, 2008
Combat can get complicated when you co-operate with a comrade.
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[6]
Posted 12-3-2008 12:02pm
reminds me of Baldurs Gate. i loved those games.
[0]
Posted 12-3-2008 1:01pm
OMFG GIANT RAT!!!!!
[0]
Posted 12-3-2008 1:48pm
Excited about this game but the camera looks a bit unruly. When he goes behind the tree it covers the whole play space. It should turn translucent.
[0]
Posted 12-3-2008 5:39pm
i piss on this...
[0]
Posted 12-3-2008 6:40pm
cool
[0]
Posted 12-3-2008 6:49pm
sucks
[0]
Posted 12-3-2008 7:16pm
lmao I love the way he said it automatically chooses closest enemy to u and it fires down corridor instead of at enemy right in avatars face...priceless. the camera angle is crappy they need to improve that. Also frames 3;05 to 3:07 the character says what a pity I expected more from u how Ironic
[0]
Posted 12-3-2008 11:38pm
What about online? I don't know about this one any more. Looks like a Baulder's Gate (PS) game...which was a fun rental but after playing it for a few days I'll lose interest.
[0]
Posted 12-4-2008 9:24am
characters drop in and out whenever? item duplication any one?
[0]
Posted 12-4-2008 11:08am
edrez said:

hahaha, I was just thinking about that too, but how come on all that time he didnt die? everytime the rat was attacking he was bleeding so he was taking damage.....weird....
the game looks good!


Some of you people baffle me with your lack of knowledge. Hes using a Demo-Dev kit build, or in easier terms cheats. So that they can effectively show off the game without having to worry about actually playing the game.

I don't know if any of you guys have ever tried to talk and play that alone is hard enough, but trying to pull out facts from your head, while explaining the intricacies of your game, as well as actually playing it is very difficult. Multiplied by the fact your doing an interview, so you don't want to be staring at the screen the entire time.
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