Honestly most games use the same kind of AI nowadays, from what I've seen. The AI they described their using reminds me of BioShock's AI. But this game looks great.
Honestly most games use the same kind of AI nowadays, from what I've seen. The AI they described their using reminds me of BioShock's AI. But this game looks great.
You're so full of console shit, it's disgusting. How can anyone say ''they watched killzone 2'' or ''AI they described their using reminds me of BioShock's'' etc.??? Fucking fanboys.
FEAR is well known for it's awesome AI, and it's the only game (ever made) where you actually can mistake bots and real players. The technology behind the AI is also unique. The enemy soldiers are using cover, flanks, blind fire, the're jumping over walls, tables, windows, they can even retreat and regroup.. And NONE of that is scripted (hardcoded like in COD). Every time you play some level, the firefights are different and VERY fun to play.
You're so full of console shit, it's disgusting. How can anyone say ''they watched killzone 2'' or ''AI they described their using reminds me of BioShock's'' etc.??? Fucking fanboys.
FEAR is well known for it's awesome AI, and it's the only game (ever made) where you actually can mistake bots and real players. The technology behind the AI is also unique. The enemy soldiers are using cover, flanks, blind fire, the're jumping over walls, tables, windows, they can even retreat and regroup.. And NONE of that is scripted (hardcoded like in COD). Every time you play some level, the firefights are different and VERY fun to play.
No AI is impressive enough unless they can manage to kill me more than enough times on extreme difficulty. Difficulty isn't just about doing less damage while taking less damage. It's about how difficult the enemies are to finish.
No AI is impressive enough unless they can manage to kill me more than enough times on extreme difficulty. Difficulty isn't just about doing less damage while taking less damage. It's about how difficult the enemies are to finish.
FEAR is well known for it's awesome AI, and it's the only game (ever made) where you actually can mistake bots and real players. The technology behind the AI is also unique. The enemy soldiers are using cover, flanks, blind fire, the're jumping over walls, tables, windows, they can even retreat and regroup.. And NONE of that is scripted (hardcoded like in COD). Every time you play some level, the firefights are different and VERY fun to play.