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Gears of War 2 Review

Gears of War 2's new environments, weapons, and multiplayer features round out an all-around superior action package.

The Video Review

Guy Cocker takes on the Locust horde in this video review for Gears of War 2.

The Good

  • All-new, great-looking environments  
  • New weapons, grenades, and melee attacks  
  • Excellent new multiplayer modes, especially Horde  
  • Drop-in co-op support with independent difficulty  
  • Same exciting Gears action you know and love.

The Bad

  • Fiddly controls in vehicular sections  
  • Too many unresolved plot strands.

The original Gears of War became an action genre classic thanks to its incredible graphics, cinematic presentation, and solid cover system. The sequel repeats this formula, and though it introduces new weapons, enemies, and environments, it remains an incredible yet familiar experience. The 10-hour campaign is rambunctiously entertaining, with clever set pieces and epic confrontations that punctuate the exhilarating stop-and-pop gunplay. The multiplayer offers more significant upgrades, with four new modes, 10 new maps, and support for up to 10 players instead of eight. These things make for a package with significant longevity, and though Gears of War 2 ultimately refines more than it innovates, it still deserves a place in any action fan's collection.

Gears of War 2 picks up the story six months after the end of the first game. The Locust are so powerful that they can sink entire cities from below, whereas the humans are becoming even more desperate thanks to the spread of a disease called rust lung. With fears that the last city of Jacinto might fall, it's down to Marcus Fenix and Dominic Santiago to take the fight to the Locust in a desperate last stand against their alien foes. Survival is at the centre of Gears 2, but there's also personal drama, with themes such as family, death, and even love interwoven into the grand plot. This sheds some light on the characters and the universe, and though it ultimately uncovers more questions than it answers, the game has a much grander premise than its predecessor.

In terms of gameplay, Gears 2 is fundamentally the same as the original game, but fans of the series should be able to spot some key refinements. The cover system has been honed so that you cling more accurately to surfaces, and the weapons have received subtle alterations to make them even more balanced than before. The revival system has also been tweaked considerably. Not only can your AI teammates heal you if you're injured, but now you can also tap A to crawl toward them more quickly when you're injured. This makes the game a lot fairer in terms of difficulty and allows for some heart-pounding moments as you race to your teammates to avoid a fatal curb-stomping from the opposition.

Although the assault rifle is still the go-to firearm for the duration of the campaign, there are plenty of other weapons to play with. New to the Gears universe is the flamethrower, which doesn't have a great range but is excellent for dealing with groups of enemies that get a little too close for comfort. Then there are the heavy weapons, which stop you from being able to roadie run but make up for this with their immense power. The mulcher is a high-calibre chain gun that can cut through even the biggest enemies in a single burst, whereas the mortar rains down a shower of explosives from afar. Grenades have also seen improvements; you can stick them to surfaces so they become proximity mines, there's a new model that gives off noxious gas, and the smoke grenade delivers a concussive blast that knocks surrounding players off of their feet. All of these new weapons are great fun to use, and crucially, they're well balanced for use in multiplayer.

The first Gears of War was brutally over-the-top in its violence, and the sequel manages to take this even further. You now have four ways of executing your enemies, all of which are mapped onto the face buttons of the joypad. X performs the standard curb-stomp, B delivers a quicker blow to the back of the head, and Y flips your foe over for repeated punches to the face. Finally, the A button lets you grab the wounded enemy to use as a meat shield, affording you some protection until you decide to finish it off with a neck-break. The signature chainsaw move has been adapted so you cut upward from the crotch if you approach from the rear, and if two players ready their saws, they enter a duel that's won by whoever taps the B button the fastest. These new additions improve on the already gritty and satisfying melee combat of the original Gears of War and make close-quarters combat even more gruesomely rewarding.

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Game Stats

  • Rank:
    5 of 53,755
    X360 Rank:
    3 of 918
    Highest Rank:
    1 in 2008
    Tracking:
    18,360 Track It»
    Wishlists:
    13,343 Wish It»
  • Game Universe:
  • Number of Players:

    1-2, 10 Online | Offline Modes: Competitive, Cooperative, Team Oriented | Online Modes: Competitive, Cooperative, Team Oriented

  • Top 5 User Tags:
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  • Mature Rating Description

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