Battalion Wars
Developer: Kuju Entertainment; Publisher: Nintendo
Preview by Huntress (19 January 2006)
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IT'S WAR! AND BATTLE has now been joined on the Nintendo GameCube. At last we are about to see a comprehensive Real Time Strategy game on the console, and early indications are that Battalion Wars has it all. A great background story, a wonderful array of weapons and units, plus an AI that will challenge the most hardened general.
This platoon-based RTS action game will see you hoofing it across the plains as a lone infantryman or commanding an entire platoon from atop an armoured tank, over some 20 missions or one of many of sub-missions and quests. There are multiple approaches to completing each one, from implementing stealth tactics to an all-out, full frontal assault. Gameplay aside, the real measure of the game's success will depend on converting the traditionally complex PC menu-and-button style of play to the GameCube's controller. Considerable time and effort has been spent on this, and we have been promised a very simple one button push for most commands and a very intuitive control system.
Dark days are rising at the end of the 21st century. What started as a border spat between the Western Frontier and the Tundran Territories has snowballed into a terrifying global conflict - one in which the armies have fought each other to a standstill. As their once-proud forces limp through the seemingly endless war, a despotic madman, Kaiser Vlad, seeks to take advantage of the stalemate and seize control of both nations.
The Kaiser is the former leader of Xylvania, which was annexed by the Western Frontier and Tundran Territories during their war. Deprived of his armies and thirsty for revenge, Vlad uses secret offshore accounts and unholy science to create a terrible army of super powerful, gas-breathing, Chemical Shock Troops.
When Vlad unleashes the warriors, it takes both superpowers by surprise. Weakened by their prolonged conflict and seemingly helpless against this new threat, the Frontier and Tundran armies form a desperate alliance in an attempt to repel the Kaiser. Can this new coalition use pluck and guile to overcome the forces of darkness, or will both nations fall under the boot heel of a madman?
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