How Metascores Are Calculated
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Big Air Freestyle launches GameCube owners into the stratosphere where they can pull insane tricks even the pros won't try. Freestyle arenas filled with huge jumps, rings of fire, exploding barrels and destructible objects put gamers into a world of action way beyond reality. Players can also catch huge air and pull tricks while tearing through over 20 supercross and motocross tracks. Features fluid control, animated riders and blazingly fast graphics. [Infogrames]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 70
Play Magazine
The controls, sans preloading, clutch work, etc., are a tad bare-boned, but work extremely well in the scheme of things with the emphasis placed more on cornering and picking the right lines for optimum speed. [Nov 2002, p.96]
67
66
Nintendo Power
While this may be the best realistic motorbike game on the market, the tricks are too plain.[Sept 2002, p.163]
60
Game Informer
As a racer, it's decent; as a freestyle trick game, it sucks. [Nov 2002, p.134]
60
60
50
42
40
Electronic Gaming Monthly
Unlocking new tracks is a tedious chore - and even then, the tracks all look too similar. [Dec 2002, p.228]
The average user rating for this game is 0.0 (out of 10) based on 0 User Votes |
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