From a creepy one bedroom apartment housing two dudes, to a fully-loaded game studio stuffed full of free snacks. From freedom to indentured servitude and back to freedom again (but still with some indentured servitude). There and Back Again, the story of Bungie.

Most folks only know of Bungie because of Halo, but now, learn about the studio's quiet beginnings and its sometimes dubious history.

Read about the trials and tribulations that brought us blazing to where we are now, in a rambling, halcyon view of days long past.

Technical Designer in Objects

Bungie is looking for a passionate, creative and hard-working Technical Designer specializing in Objects for our next project.

Character Rigger

Are you a Character Rigger who is never satisfied with the status quo, but constantly driven to innovate improvements in the artistic process? We want you.

3D Artist

Bungie is looking for a skilled, talented and experienced 3D Artist, capable of taking a 2D concept and fully realizing it as an impeccably detailed 3D model, suitable for HD graphics on a next-gen console.

Cinematic Animator

Everyday our cinematics department is making an effort to push movie quality cinematics into a real-time environment. You'd be crazy to join us. But we're crazy, so you'd fit right in.

Producer

Producers oversee the quality of the game within a specified area and the delivery of the project against milestones. And we're looking for one.

The plan.