How Metascores Are Calculated
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GAMES: [Metacritic's 2003 Xbox Game of the Year] Engage in this saga set in the Golden Age of the Republic - over 4,000 years before the first Star Wars film, when both Jedi and Sith number in the thousands. With the Galaxy reeling from a recent conflict with the Dark Lords, the ongoing battle between the Jedi and the Sith rages on. Your actions determine the outcome of this colossal galactic war - and your destiny as a Jedi. [LucasArts]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
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GMR Magazine
The battle system rocks. Not quite real-time, not quite turn-based, but somewhere in-between, KOTOR's battle engine offers tremendous depth while being intimately adjustable. [Sept 2003, p.78]
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AceGamez
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GameNow
The delicate balance of combat and exploration is done to perfection. [Sept 2003, p.61]
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Electronic Gaming Monthly
KOTOR is like the movie we all hoped "Episode I" would be - enthralling plot, marvelous visuals and voice acting, deep immersion in the galaxy's many worlds, with all that noble Jedi malarkey lightened up by old-school "Episode 4"-style humor. [Sept 2003, p.118]
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Xbox Advanced
Much to the delight of every RPG and Star Wars fan, KOTOR delivers a game that features a compelling story, robust character development, a well-refined combat interface, tons of extras, downloadable content, and the ability to explore the Star Wars universe and use all the Jedi tricks you could hope for.
95
IGN
Stronger with The Force than any George Lucas-powered movie that's come out in the last 20 years and lands on the Xbox as one of the very best titles the system has to offer...Put this up there with "Halo," "Splinter Cell" and any other Xbox game that kept you up way too late or caused you to neglect your loved ones.
94
Official Xbox Magazine
Nothing short of breathtaking... The "Star Wars" game that fans of the movies have been waiting for since 1977. [Sept 2003, p.74]
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Game Chronicles
The gameplay is fresh and exciting and the interface is flawless. The story has been meticulously crafted and interwoven with intriguing side quests that you are free to complete or ignore. And there lies KOTOR’s most valuable feature, total freedom, freedom to go where you want to go, do what you want to do, and let the adventure unfold at your own pace.
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TotalGames.net
The good things: The ten thousand-odd lines of spoken dialogue. The choice-driven story. The sheer number of quests and mini games. The ability to construct your own lightsaber: green, blue, purple or yellow; double-ended, single blade or even a short and long lightsaber in each hand. This is a game made by Star Wars fans for Star Wars fans.
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Xbox Nation Magazine
In terms of story, depth, and simply humanity, it is the best [RPG] Xbox has to offer. Arguably, it is Xbox's best game since "Halo." Undeniably, it is enough to make the hear soar. Bravissimo. [Oct/Nov 2003, p.80]
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Village Voice
The well-organized, medium-paced gameplay never seems muddled - even as you switch between or guide your two individualized partners - and the exceptional voice-acting, ever changing dialogue (which you tailor by selecting responses) and truly cinematic cutscenes make the single-player experience nearly as rich as the online interaction.
90
games(TM)
Knights suceeds in evoking the films without simply plagiarising Lucas' stories and characters. With it, BioWare has cemented itself as the number-one RPG developer outside of Japan...oh, and has made just about the best Star Wars game ever in the process. [Oct 2003, p.104]
90
Cheat Code Central
A must have RPG title for the Xbox and the best one at that, even beating out the somewhat convoluted Morrowind. In fact, it's one of the better RPG's available on any next gen console.
90
Edge Magazine
The only real criticism that can be levelled at Knights of the Old Republic is that, particularly towards the end of the game, it all feels fairly easy, but then this is a game that's designed to be experienced rather than conquered, and lightsaber wielding Jedi aren't supposed to find things difficult. [Oct 2003, p.86]
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XboxAddict
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Entertainment Weekly
With its various storylines - some engrossing (saving the universe from Uber-villain Darth Malek), some less so (Wookie grooming habits) - it's easy to forgive the deliberate pace and subpar graphics that represent the game's dark side. [5 Sept 2003, p.L2T 22]
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Play Magazine
The game shows high points of inspiration and technical achievement, but there is a pallor of inelegance and flat artistry that too often leaves the work in the hands of the gameplay. [Sept 2003, p.76]
The average user rating for this game is 8.8 (out of 10) based on 180 User Votes Dan A. gave it a10: E M gave it a10: Jack B. gave it a9: [Anonymous] gave it a10: David F. gave it a10: Rob R. gave it a10: Ryan F. gave it a9: |
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