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86
Advance Wars: Days of Ruin
Stars indicate the most critically-acclaimed games. |
(Also known as "Advance Wars: Dark Conflict" in the UK/EU) After a cataclysmic meteor strike exterminates 90% of the population, the survivors must battle barbarians, disease, and strongmen who seek only to secure their own power. Advance Wars has been reinvented. Set amidst a world in chaos and featuring new characters and settings, a gritty look, an engaging storyline, and online Wi-Fi battles and map trading. Try you hand with new COs and units, realistic graphics, and a new environment. Use Nintendo WiFi Connection and battle against a friend halfway across the world, or use the map editor to create, trade and battle on your own custom maps. [Nintendo]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 94
n-Revolution Magazine UK
A couple of options and a decent script away from being the best strategy game ever made on any format. [Issue#20, p.84]
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Games Master UK
A change in strategy can't disguise the fact that this is portable strategy at it's best. [Mar 2008, p.68]
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games(TM)
The greys and browns might be offputting to those born and bred on Nintendo red, but don't be fooled. Advance Wars hasn't lost its true colours. Superb. [Mar 2008, p.122]
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Official Nintendo Magazine UK
A deep, fulfilling and rewarding strategy epic. [Mar 2008, p.80]
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Game Informer
The addition of online multiplayer via Nintendo Wi-Fi Connection will be a great boon for some, but the core single-player experience feels like a small step back from the brilliance of Dual Strike. Still, this is a standout in the DS lineup and a sequel that shouldn’t disappoint the series’ many fans.
88
Pelit (Finland)
Definitely feels like a part of the series but it's also refreshingly new. The new look doesn't really work and the amount and quality of the dialogue is off-putting but it doesn't really matter when the game itself works wonderfully and has surprisingly many medium and minor changes. [Mar 200]
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The New York Times
The complex chesslike game play is as terrific as ever, but what sets Ruin apart is a radical change in tone. The previous games all had a cutesy style and a negligible story, but Ruin details a grim post-apocalyptic world where survivors struggle to find food and avoid a deadly parasite that turns people into flower-bedecked corpses.
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IGN AU
The presentation, while certainly more mature, has lost that almost imperceptible 'something' – personality or individuality perhaps – and you'll either dig the change, or you won't really care. And why won't you care? Because the gameplay is still just as solid, entertaining, compelling and addictive as ever.
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Nintendo Power
If there were anything like the gaming equivalent of comfort food, Advance Wars would be it. [Feb 2008, p.86]
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1UP
Days of Ruin offers plenty new, but it's possible it got rid of too much of the old. But just like with our ol' buddy Jake, we're OK with trading up all those bonus modes in Dual Strike for more tactically oriented units and real online play (though it'll still take us some time to get used to this new CO gameplay). Advance Wars has finally advanced.
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Maxi Consolas (Portugal)
The changes are in the most part cosmetic, but whether you like them or not, Advance Wars: Dark Conflict is still an extremely well balanced and addictive turn-based strategy game, rewarding strategic thinking and tactical forethought. [March 2008]
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Electronic Gaming Monthly
Online play alone will make this cartridge a near-permanent fixture in my DS. [Mar 2008, p.83]
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Edge Magazine
The same game you've been playing for seven years - or perhaps even longer. And for that it's a thorough success. [Mar 2008, p.97]
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Gamer.nl
80
Cubed3
An extremely addictive and playable game that fans of the series will lap up. The inherent problem is that by making it more of a hardcore strategy game it immediately makes it less accessible to new comers and the removal of the extra modes just exacerbates the fact that this is a game for Advance Wars fans.
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EuroGamer
An Advance Wars game that we had just as much, if not more fun playing than ever, but one that proves a bit too grimy and unfriendly for our bright and bouncy taste. Fortunately though, Dark Conflict remains hospitable in most of the areas that really matter to its fans and the people finally tempted to give it a go, and the result is probably the better of the two DS versions.
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GameSpy
We do wish that the changes that worked so well in Dual Strike hadn't been so casually tossed aside here. In fact, looking at the two out of context, we'd presume that Dual Strike was the later game. But the quality of design here is as phenomenal as ever, and we expect to be playing Days of Ruin for quite some time.
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Worth Playing
The more mature storyline, revamped unit list and redesigned CO system are all quite positive, and online play is something that Advance Wars has needed for a long time. Unfortunately, these good points are countered by the poorly designed COs themselves, the wacky unit balance, and the lackluster number of single-player offerings, which mean that unless you really enjoy playing Advance Wars online, Days of Ruin isn't going to have much appeal for you beyond a single playthrough.
80
The average user rating for this game is 9.3 (out of 10) based on 26 User Votes Some Guy From A Zoo gave it a9: Steven C. gave it an8: Ian L. gave it a9: Alex B. gave it a5: Matt A. gave it a9: Chris W. gave it a9: Matt E. gave it a10: |
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