How Metascores Are Calculated
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Feel the power of 140 authentic sports cars! Welcome to the most advanced racing game ever created. Encounter exhilarating high-speed racing in 11 stunning environments. Feel handling agility and throttle response so convincing, the car seems to be an extension of yourself. Experience the extraordinary world of Gran Turismo! [SCEA]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
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Game Revolution
The amazing part is that GT takes all of this into account and represents it in the performance of your car. This includes traction, weight, load balance, gear ratios, downforce, and lots of other technical racing jargon. For example, buy a racing suspension, and before each race you can modify the car height (front and rear), spring rate, shock damping and camber angle.
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Electronic Gaming Monthly
The first installment in the best racing-game series of all time. [Jan 2004, p.188]
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GMR Magazine
The replays had some of us doing double-takes to make sure we weren't watching real race footage. [Feb 2003, p.97]
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The average user rating for this game is 9.1 (out of 10) based on 12 User Votes Rob G. gave it a 10: Bob gave it a 10: Mike M. gave it a 10: Max Z. gave it a 10: |
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