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Nintendo 64 Roms: Games
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Nintendo 64 ROMs are N64 Cartridge data that has been dumped via a special device that hooks up an N64 game to your computer. ROM stands for (Read Only Memory) which is exactly what it was before it was dumped off of the cartridge. When you browse the web for ROMs, they will be nothing more than what appears to be a blank file by windows. The difference with N64 ROMS is that they can come in many different file extensions: .n64, .z64, .u64, .rom, .v64, .usa, .pal, .j64, etc.. there may be more. So, Super Mario 64 could look like: Mario.n64, Mario.u64, Mario.v64, or basically anything above and possibly more.
In the early stages of development the Nintendo 64 was referred to by the code name "Project Reality".[4] This moniker came from the speculation within Nintendo that the console could produce CGI on par with then-current supercomputers. In 1994 the console was given the name Nintendo Ultra 64 in the West. It was originally to be released in 1994 or 1995 but "Ultra" in the name having to be removed caused a delay. The console design was shown for the first time in late Spring 1994. The first picture of the console ever shown featured the Nintendo Ultra 64 logo and showed a game cartridge, but no controller. The final console was identical to this, but with a different logo.
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The Nintendo 64 had some great games. This console would be good for kids, not only because of the many G-rated games (but it still had a lot of games that would appeal to adults too), but ... because it's so fun to put together! Connecting all the little add-ons can be fun - the power supply, controller, controller pak, rumble pak, expansion pak. The controller of this console was an excellent design as well, especially with the analogue control stick, as well as the fact that you didn't have to buy a whole new controller if you wanted to play rumble games (like you did with Playstation's Dual Shock controllers).
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Each Nintendo 64 cartridge contains a so-called lockout chip (similar in spirit to the 10NES) to prevent manufacturers from creating unauthorized copies of games, and to discourage production of unlicensed games. Unlike previous versions, the N64 lockout chip contains a seed value which is used to calculate a checksum of the game's boot code. To discourage playing of copied games by piggybacking a real cartridge, Nintendo produced five different versions of the chip. During the boot process the N64 would compute the checksum of the boot code and verify it with the lockout chip in the game cartridge, failing to boot if the check failed. Some games, such as Banjo Tooie, perform additional checks while running.
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The Nintendo 64, commonly called the N64, is Nintendo's third home video game console. The N64 was released on June 23, 1996 in Japan, September 29, 1996 in North America, March 1, 1997 in Europe/Australia and September 1, 1997 in France. It was released with only two launch games in Japan and North America (Super Mario 64 and PilotWings 64) while Europe had a third launch title in the form of Star Wars: Shadows of the Empire (which was released earlier in the other markets).
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Date: Nov 21, 2004 Publisher: Nintendo Super Mario 64, the genre-defining Nintendo64 classic, arrives on the Nintendo DS withDS is much more than just a port of the Nintendo64 version of the game. New worlds, new characters
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