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Hot Shots Golf: Out of Bounds
GDC 2008: Hole In One Interview
We take our best shots at the Lead Artist for this new innovative golf game.
Mirror's Edge
GDC 2008: Producer Interview
The first-person perspective will never be the same.
BugBear Entertainment Ltd.
GDC 2008: Jussi Laakkonen Interview
The focal point for the future is not necessarily to make things prettier...
PlayStation 3
DICE 2008: David Jaffe Interview 2 of 2
The man himself tells us what he would do if he could get creative with...
Xbox 360
Mirror's Edge
GDC 2008: Producer Interview
The first-person perspective will never be the same.
BugBear Entertainment Ltd.
GDC 2008: Jussi Laakkonen Interview
The focal point for the future is not necessarily to make things prettier...
Battlefield: Bad Company
GDC 2008: Producer Interview
We get the inside scoop on the differences between this game and its...
Civilization Revolution
GDC 2008: Exclusive Sid Meier Interview
The first-ever footage of Civ on the consoles.
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BugBear Entertainment Ltd.
GDC 2008: Jussi Laakkonen Interview
The focal point for the future is not necessarily to make things prettier, but to destroy...
Monster Lab
GDC 2008: Producer Interview
Fulfill your dream of becoming a mad scientist!
Wii Shaft
Arcade Stick Interview
Check out this hot new Wii accessory that will give the player a much more...
Star Wars: Force Unleashed
LucasArts Interview: Pt. 3
How does the youngling princess of Alderaan fit into the Force Unleashed?
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31.2 MB
19,990 Views
Starcraft II
Art Director Interview
Mar 12, 2008
If the art in Starcraft II looks gritty and dark to you, that's because it is.
9.6
443
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FAVORITE
COMMENT
16.7 MB
2,516 Views
Bangai-O Spirits
GDC 2008: Product Manager Interview
Mar 10, 2008
The Treasure classic is reborn on the DS.
6.8
89
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FAVORITE
COMMENT
59.3 MB
923 Views
Bangai-O Spirits
GDC 2008: Product Manager Interview HD
Mar 10, 2008
The Treasure classic is reborn on the DS.
5.2
32
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FAVORITE
COMMENT
4.6 MB
3,087 Views
Stop-Loss
Aaron Newfeld Interview
Mar 10, 2008
This bay area gamer wants more people to support the idea that stop-loss is not right.
7.9
42
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FAVORITE
COMMENT
8.7 MB
927 Views
Stop-Loss
Michael Perry Interview
Mar 10, 2008
There's a lot more to do in war than just running around and shooting people.
7.1
55
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FAVORITE
COMMENT
5.1 MB
602 Views
Stop-Loss
Heather Kent Interview
Mar 10, 2008
This valley girl thinks the stop-loss policy is extremely unfair, as soldiers have expectations of when they will be done.
6.5
41
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FAVORITE
COMMENT
11.8 MB
486 Views
Stop-Loss
Joe Smith Interview
Mar 10, 2008
Military games are a great outlet for frustration, but they are not a very good source of information about what is actually going on.
7.0
47
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FAVORITE
COMMENT
11.9 MB
425 Views
Stop-Loss
Mike Wagner Interview
Mar 10, 2008
This gamer thinks that if anything, military games numb you to what war is really all about.
8.3
38
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FAVORITE
COMMENT
4.0 MB
383 Views
Stop-Loss
Terron Kibwe Interview
Mar 10, 2008
Simple and to the point - just bring our soldiers home safely.
5.9
35
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FAVORITE
COMMENT
5.1 MB
333 Views
Stop-Loss
Alexander Groff Interview
Mar 10, 2008
If you sign up for the military, you'll have to do things that an average citizen wouldn't be expected to do.
5.4
29
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FAVORITE
COMMENT
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