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Summon Night: Swordcraft Story 2 gba Game Reviews
Summon Night: Swordcraft Story 2
Critic Score
Metascore: 79 Metascore out of 100
User Score  
N/A out of 10
based on 10 reviews
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Banpresto's sequel to the series continues to take place in the world of Linbalm, a fantasy-themed world.

PUBLISHER: Atlus USA / Banpresto
DEVELOPER: Flight Plan
GENRE(S): Action, Role-Playing Game
PLAYERS: 2
ESRB RATING: E10+ (Everyone 10 and Older)
RELEASE DATE: October 17, 2006

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

88
My Gamer
A month ago, I liked Summon Night as a single innovative game. Now, I like it as a quality series. It manages to do what so many other series neglect: Improve while not loosing identity.
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86
RPG Fan
It's not a direct sequel in terms of story, and it's not a simple dungeon crawler either. Instead, it's a sort of wayward, roundabout RPG that gets the job done well. Personally, I still prefer the first game to this one, but objectively, Swordcraft Story 2 makes serious strides to improve on the first, and I cannot overlook that.
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85
IGN
That rare example of taking an already enjoyable game and directly addressing almost every issue with it. The game is prettier, funnier and easier to control than the first game. It's easy enough that anyone can get into it, although it might lack the depth to appeal to hardcore RPG fanatics.
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85
Deeko
A fantastic game that helps keep the GBA afloat as the next generation of handhelds takes off.
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80
Play Magazine
Toss in improved graphics and audio, a much lengthier quest, and some additional aspects that I won't spoil for you, and you have another enjoyable RPG to lose many an hour with. [Nov. 2006, p.100]
80
Nintendojo
Where Swordcraft Story was a focused drive to a goal, Swordcraft Story 2 revels in the journey. What has not changed is an engaging storyline, enjoyable leveling and realtime combat strategy polished to the point of being able to be enjoyed by players at any level.
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80
Nintendo Power
Nonetheless, Atlus has delivered a quality RPG once again. [Dec. 2006, p.109]
73
Game Informer
The biggest improvements are the game's pacing and the weapon creation system, which no longer force you to forge a pile of weapons you'll never use. [Jan 2007, p.115]
73
GameSpot
Swordcraft Story 2 sticks to the basics to deliver an easily enjoyable role-playing game that doesn't take itself too seriously.
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70
GameSpy
The game has what it takes to satiate the average RPG fan with an engaging (if not by the numbers) story, fast-paced battles, and entertaining gameplay devices that provide enough to appeal to a broad audience. If nothing else, it's like a vanilla shake: nothing new, but still satisfying.
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What Our Users Said

Vote Now! The average user rating for this game is 0.0 (out of 10) based on 0 User Votes
Note: User votes are NOT included in the Metascore calculation.

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