How Metascores Are Calculated
43
America's Army: True Soldiers
Stars indicate the most critically-acclaimed games. |
Turok is an epic, story-driven FPS game set on a dark, mysterious planet in the near future. Players take on the role of Joseph Turok, a former Black Ops commando, now part of an elite Special Forces squad on a mission to take down a war criminal on a genetically-altered planet. After the ship is shot down while approaching the planet, Joseph Turok must use his instincts and elite military training to elude an army of well-trained soldiers, and the ravenous, unpredictable creatures that populate the dangerous environment. Joseph Turok’s mission? Survive at all costs. [Touchstone]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 90
85
83
Pelit (Finland)
A highly entertaining dinosaur killing game that suffers from witless human enemies and a sparse checkpoint system. The few interior parts are horribly ugly and boring, but luckily most of the game happens outside in lush rainforests. [Feb 2008]
83
81
80
80
80
Gameplayer
When the gameplay is playing to its strengths – three faction combat, survival-hunting element, spooky jungle terrain – it is thoroughly enjoyable. Only occasionally does it slip into the old-school generic FPS territory which should, like the game’s reptilian protagonists, be well and truly extinct by now.
80
76
75
75
Team Xbox
Turok is fairly solid technically, very compelling via its good storytelling and proper direction and somewhat interesting gameplay-wise with its mixture of human/dino enemies and stealth/traditional combat. Turok, however, is still a bit too familiar and cookie cutter to compete with the big boys of the FPS genre.
75
75
75
75
75
74
Gamer 2.0
74
73
73
72
72
70
70
70
PALGN
On the one hand, it is weaker then the mass of counterparts in the genre and doesn’t quite know how to ‘honour’ its heritage. However, on the other hand, it does a couple of things much better and allows you to take on cold mercenaries and dinosaurs with dual wielding shotguns and a knife that makes Rambo look like a boy scout.
70
70
70
70
70
Maxi Consolas (Portugal)
If you’ve enjoyed the previous Turok adventures, you can still find something interesting in this game. Besides fighting dinosaurs with a bow and knife, it’s standard routine stuff, including the set, the human enemy AI and the story. [Feb 2008]
70
Official Xbox Magazine
A hardcore, old-school shooter. In many ways, it feels like the "Ninja Gaiden" of shooters, so if that sounds appealing to you, you'll probably love it more than we did. But if you're looking for a more modern experience, something from the current crop of shooter stars like "BioShock" and "Call of Duty 4," the frustrating bosses and save system will seem positively prehistoric. [Feb 2008, p.46]
68
Games Master UK
A few nice ideas, but dig away at the gloss and you're left with a pit of old bones. [Mar 2008, p.70]
67
Electronic Gaming Monthly
Deciding whether to fend off those carnivorous foes or sic 'em on your human enemies adds a teensy bit of strategy to the otherwise typical run, gun, and reload approach. [Mar 2008, p.81]
65
1UP
No, it's not going to go head-to-head with the onslaught of great FPSes we saw at the end of last year (though its slick, well-designed, robust multiplayer should give it some legs). But the unusual premise, solid writing, and nicely varied play make it worth a look for shooter fans looking for that next fix.
65
64
60
60
60
360 Gamer Magazine UK
Turok isn’t just another below average shooter. It’s slightly better than that. While it may seem a little short and over-familiar come the end, its positive points are at times excellent and it does come with an extra layer of polish that's often lacking in other games. Plus, you can stab dinosaurs in the neck. And that’s awesome.
60
EuroGamer
Turok is at its best when you slow down and make use of your surroundings and arsenal. The reason it loses so many points is that it can be at its absolute worst ten seconds later, and that while its lows are paralysingly dreadful, its peaks are never much more than competent, or fleeting novelties spoilt by cliché, repetition or sloppiness.
58
50
Edge Magazine
The sad fact is that this combat mostly fails to ignite interest, and combined with its cruel difficulty spikes, occasional glitches and a severe differential in graphical quality between 360 and PS3 versions (the latter losing out), Turok's strong contextualisation and smattering of brave ideas get buried. [Mar 2008, p.92]
50
Official Xbox Magazine UK
Idea-free shooting. With dinosaurs. [Mar 2008, p.90]
50
50
GameSpy
The average user rating for this game is 7.7 (out of 10) based on 65 User Votes |
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