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America's Army: True Soldiers
Stars indicate the most critically-acclaimed games. |
Need for Speed ProStreet accelerates street racing culture by providing the ultimate stage for the pursuit of street racing supremacy. It is a game about building the ultimate performance-tuned battle machine, taking it to multi-disciplinary showdowns all over the world and pitting your skills and reputation against the very best street racers. Need for Speed ProStreet boasts impeccable precision and impressively detailed photo-realistic graphics, effectively transporting you to the center of the action. It pushes the Autosculpt technology to a new level, allowing you to directly impact your car's performance for the first time as well as personalize its appearance. Need for Speed ProStreet is a true taste of raw adrenaline and racing with consequences. Every dent, every scratch and every crumpled body panel is a battle scar, proof of your commitment and competitive mettle. With an aggressive and skilled AI system, you become immersed in an unmatched believable race experience. Add in a revolutionary online mode that will redefine the meaning of competitive social play, and Need for Speed ProStreet is the ultimate formula for an emotionally charged street racing showdown. [Electronic Arts]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 94
90
X360 Magazine UK
We kid you not, ProStreet is arguably the best driving game yet...A game of extraordinary brilliance.[Issue 26, p.82]
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Play Magazine
The handling and physics, damage accumulation, and detail are all highly polished and the car models beam with next-gen wax-on. [Dec 2007, p.86]
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Electronic Gaming Monthly
While I too had a good time out on the tracks, ProStreet's bog-standard (but still superb-feeling) racing does little to evolve the series. [Holiday 2007, p.68]
77
Games Master UK
Not as thrilling as previous titles, but it's a brave new direction. [Christmas 2007, p.70]
75
Gaming Age
Pro Street provides tons of race variations such as grip class, time attack, sector shootout, drift races, ¼ mile drag, ½ mile drag, wheelie competition, top speed runs, and speed challenges. The career mode does a nice job mixing up these race variations to help the game from growing stale too quickly.
75
Maxi Consolas (Portugal)
We welcome with open arms the change of attitude and approach of this new Need for Speed. But we frown upon some of the problems that were left unsolved, like the structure of the career mode but mainly on the handling of the cars. But for those who turned their backs on the previous games, it’s a good place to return to this franchise. [Dec 2007]
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Jolt Online Gaming UK
With the amount of in game advertising that is all over the place, EA probably don’t need to sell many copies to make enough money to guarantee the next instalment in the franchise. We just hope they make more of that opportunity to evolve the series than they did with this somewhat lacklustre effort.
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Xbox World 360 Magazine UK
The bold change of direction is to be applauded, but everything feels too bitty. [Jan 2008, p.70]
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games(TM)
Electronic Arts has found a great balance between speed and technical understanding. The game’s tuning system is exhaustive, and given that the only way to acquire new cars is to win them, understanding the modifications and their effects offers greater rewards that ever before. [Chrismas 2007, p.118]
70
Game Informer
The one undoubtedly cool thing that ProStreet brings to the table is its online play (except on Wii), where you can create your own race days and invite friends to compete them. The race day will keep a persistent leaderboard of everyone’s progress, so you can always go back and knock off your buddy.
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Official Xbox Magazine UK
ProStreet takes the series to an ambiguous halfway point between Forza and Need for Speed. [Christmas 2007, p.76]
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Edge Magazine
The meetings themselves are well realised, with the developer putting considerable effort into evoking the right kind of atmosphere. [Christmas 2007, p.99]
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EuroGamer
It's tolerable enough and will certainly last you a long time, but it seems a shame that what used to be one of EA's better, more reserved racing games has become quite so loud, desperate and mediocre in an attempt to distinguish itself, and that what it does get right in this year's iteration is almost completely divorced from the track where so many of its contemporaries excel.
The average user rating for this game is 8.5 (out of 10) based on 37 User Votes Jens L. gave it a9: Sergio T. gave it a1: Adam K. gave it a4: Kurdt F. gave it a0: Kasha B. gave it a10: Ben J. gave it a9: Judge J. gave it a10: |
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