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Sins of a Solar Empire pc Game Reviews
Sins of a Solar Empire
Critic Score
Metascore: 89 Metascore out of 100
User Score  
8.6 out of 10
based on 16 reviews
Read critic reviews
How did we calculate this?
based on 74 votes
Read user comments
Rate this game

Sins of a Solar Empire represents the birth of the RT4X genre, seamlessly blending spectacular tactical combat with grand-scale space strategy. Players must conquer worlds, engage in diplomacy and trade with other civilizations, and use the resources at their disposal to enhance their economy, develop new technology and increase military power. They must then test their mettle on a 3D tactical battlefield, where their ships will fight it out in stunning visual glory. [Stardock]

PUBLISHER: Stardock Entertainment
DEVELOPER: Ironclad Games
GENRE(S): Real-Time Strategy, RT4X, Tactical Combat, Space Strategy
PLAYERS: 10
ESRB RATING: T (Teen)
RELEASE DATE: February 4, 2008

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

96
Cheat Code Central
Combining elements from different genres is a risky proposition, but Ironclad has managed to create a truly unique hybrid with Sins of a Solar Empire. It may leave purists of either genre confused, but it will undoubtedly cultivate a following of its own.
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91
GameShark
Blending deep, intricate 4X design into the world of real-time gaming was a daunting task to say the least, but Ironclad and Stardock have pulled it off and in the end have created one of the best strategy games of the past few years.
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90
GameTap
Sins is an epic space strategy game that has truly and seamlessly blended the traditional turn-based model with the modern real-time formula. And it's a great way to turn four hours into four minutes.
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90
GameSpot
This isn't just the first great strategy game of 2008. It's also an absolute must-have if you love space strategy.
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90
Gamer 2.0
Though it is in some ways flawed, Sins of a Solar Empire remains one of the best strategy games to grace store shelves in recent times, and is sure to be one of the sleeper hits of 2008.
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90
Game Almighty
Sins of a Solar Empire makes no apologies for being ambitiously massive and deep.
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90
Games Radar
With most RTS games shifting towards fast action at the expense of real strategy, it would be an unforgivable sin for a strategy fan to pass by this game on the shelf and not pick it up.
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90
GameSpy
The reason that Sins of a Solar Empire works is that it truly respects and celebrates both styles of strategy gaming. It marries the grand scope and Nietzschian will-to-power embodied by the best "4X" conquer-the-universe titles with the adrenaline-fueled immediacy and moment-to-moment decision making of a great real-time strategy game.
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90
PALGN
A resounding success and the best sci-fi strategy game currently available.
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90
Game Informer
A highly polished, very original, and extremely fun strategy title.
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89
IGN
The experience works so well because the graphics engine works beautifully and the interface is very slick and efficient...The combat is genuinely rewarding and free from the rock-paper-scissors design of most games, which leaves the player free to focus on more sophisticated tactics.
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88
Gamers' Temple
Overall Sins of a Solar Empire is an easy game to recommend to strategy fans. It may put off RTS gamers who live off of rush tactics or turn-based gamers who like the luxury of taking all the time that they want to plot their next move.
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85
1UP
While games like "Medieval II" have tried to marry the tenets of Civilization and StarCraft, Sins is the first game to successfully do so without storing them in separate compartments.
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80
G4 TV
It's hard to ignore the game's addictive nature, however. By removing many of the needlessly complex details from earlier empire-building titles, developer Ironclad Games has placed the emphasis back on grand strategy over babysitting. Sins is one of the biggest surprises thus far in 2008, a game no self-respecting galactic grognard will want to be without.
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80
GameDaily
Sins of a Solar Empire combines the depth of traditional turn-based games like Civilization with the action of real-time strategy (RTS) games like Command & Conquer. The result is a rich and highly detailed game that pleases fans of both types of strategy.
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80
Gameplayer
Just enough strategy to balance the combat. Loads of fun.
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What Our Users Said

Vote Now! The average user rating for this game is 8.6 (out of 10) based on 74 User Votes
Note: User votes are NOT included in the Metascore calculation.

[Anonymous] gave it a10:
Calling this game revolutionary would be an understatement. Stardock brought real time strategy into the 4x Genre. A task that most people would have deemed impossible. And they pulled it off and did so with retaining most of the complexity while merging it with the fluent natural gameplay of real time games. One can only be astonished.

Bob gave it a10:
looks amazing, has the tactical zoom of Supreme commander, where you can zoom onto a single unit all the way out to the galaxy map. also looks like and moves like homeworld. dont expect quick games as the scale of the game is huge. Personally I found it a bit complicated to start of with but by the 5th game i began to understand how the economy works. no campaign but a very rewarding single and multiplayer skirmish game.

Quemaqua gave it a9:
A wonderfully addictive strategy title that marries two overall gameplay genre ideologies without making either one feel as though it has to be the bastard child. High quality stuff. There are a few technical bugs, but Ironclad is going places, with Stardock continuing to publish their way up the food chain as they have been for some time now.

Bellerah S. gave it a9:
Solid game, they accomplished their goal well.

James M. gave it a9:
I'm having a lot of fun with this game. All the addictiveness of a Civ like game but in real time. Amazing feat to pull it all off with such elegance.

Jamie M. gave it a7:
A fun game. Lack of a campaign is a bit disappointing but with a game on this big a scale it's to be expected.

Rizak gave it a1:
It's overly complicated UI and gameplay is sadly Sins greatest weakness. But if your still a fan of PC games, love games that are overly complicated and have pretty particle FX, Sins should feel like comfort food.

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