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18 Wheels of Steel: American Long Haul
Stars indicate the most critically-acclaimed games. |
Set twenty-five years in the future, Hellgate: London introduces a world devastated by a demon invasion and a desolate city scorched by hellfire where mankind has gone underground to survive. Among them are the Templar, an archaic and secret society that foresaw this demonic apocalypse centuries ago. Followers of arcane rites, the Templar combine futuristic technology with ancient artifacts to forge powerful weapons and armor. The mystic sanctuary of the Underground system provides players safe conduct throughout the sprawling metropolis of London as they seek to preserve the bloodline of man and gain a foothold against the minions of darkness. Hellgate: London combines the depth of role-playing games and action of first-person titles, while offering infinite playability with randomly created levels, items, and events. The player creates a heroic character, completes quests, and battles through innumerable hordes of demons to advance through experience levels and branching skill paths. A robust, flexible skill and spell system, highly customizable appearances, and a massive variety of randomly generated equipment allow players to create their own unique hero. [Namco]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 89
PC Gamer
It doesn't redefine the action RPG, but in a genre laden with derivative games, Hellgate is a refreshing concoction that's likely to have enduring appeal. [Dec 2007, p.48]
85
Game Informer
What Hellgate does, it does well – few games have core gameplay this strong. However, it doesn’t venture far outside of the scope of filling an XP bar or finding that next upgrade. The story isn’t much more than a thin excuse to kill demons, and the truly memorable encounters are few and far between. If you like faster-paced combat than you’ll find in the rest of the MMO genre, though, this could be a great fit.
84
Pelit (Finland)
Hellgate: London takes the elements that made the Diablo series classic, and puts them in new, invigorating setting of demonic threat, dark magic and high technology. The fresh world of Hellgate: London is its greatest asset, but sadly the game fails in capitalizing it properly, with quite shoddy plot and generic missions outside the main story. Nevertheless, Hellgate: London is a good action RPG with plenty to enjoy. How the multiplayer system works when the game hits stores will ultimately determine the staying power of the game. [Nov 2007]
81
80
Play Magazine
Hellgate: London arrives as an addictive and highly replayable action RPG. [Dec 2007, p.96]
80
79
Ferrago
If Hellgate: London had appeared on shelves with no hype and no known links to past gaming glories then we'd probably be sat here at the end of the review chatting about how it was a bit of an undiscovered gem that fused FPS sensibilities with Diablo-esque loot collection and character customisation to provide a thoroughly enjoyable, if slightly unpolished, experience. Unfortunately we don't have that luxury and the game's high profile throws niggles like the repetitive level design, the often dull quests and the stability issues into harsh relief.
79
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74
PC Format
Item fiends and "Diablo II" fans will love the complex loot system but most of us will be bored senseless after just a few hours. [Christmas 2007, p.54]
73
PC Gamer UK
Hellgate: London hooked me, and I think it'll do the same to a lot of other players. But no matter how much I adore its juicy roleplaying sub-systems, I can't get past its wobbly core game. [Dec 2007, p.52]
71
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70
games(TM)
This is exactly the sort of thing Diablo fans have been waiting for and although there’s little chance that it will change your life, there’s every possibility that it will consume it. [Chrismas 2007, p.126]
70
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70
EuroGamer
Hellgate: London is filled with gorgeous artwork and dripping with atmosphere; it's got a delicious sense of humour and finely tuned combat systems that will be keeping action RPG nuts happy for a long time. Despite this, we've got vast reservations about key aspects of the game; the randomly generated levels feel increasingly hollow, pointless and gimmicky as you progress, the user interface is clunky in some important areas, and there are clearly some hefty bugs here that need patching.
70
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GameTap
Flagship, despite whatever mistakes it's made with Hellgate, still taps into that addicted-to-loot gland in my cranium, and I am willing to put up with its flaws. It's now a matter of whether you want to put up with its somewhat unpolished nature at the moment, or wait until Flagship possibly smoothes out the warts that its little demon is showing.
68
68
Games Master UK
Maximum action, minimum story makes it a game you'll only dip in to. [Jan 2008, p.78]
67
Game Revolution
How do you score something that is so hellish (in more than one way) one second and so awesome the next? Hellgate: London probably just needed some extra time in Beta. Maybe pushing for Halloween was too much. I'm in the camp that would rather have a game delayed than have it get over-looked due to technical issues that could've been worked out beforehand.
65
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Edge Magazine
While World Of Warcraft and its peers provide variety through landscape, Hellgate fails utterly to conjure any motivation to investigate the next instanced dungeon. [Christmas 2007, p.97]
40
The average user rating for this game is 6.1 (out of 10) based on 291 User Votes Dave K. gave it a9: gamer god gave it a1: Jim F. gave it a2: Brian J. gave it a2: Kevin L. gave it a2: Alex gave it a2: J C gave it a7: |
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