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85
Advance Wars: Days of Ruin
Stars indicate the most critically-acclaimed games. |
Contra 4 takes place two years after "Contra III: The Alien Wars," first released on the Super Nintendo in 1992. Heroes Bill and Lance again must team up to take down an oncoming alien invasion and its leader, Black Viper. Contra 4 features the same style of 2D side-scrolling gameplay that established the series 20 years ago. Players combat alien hordes with a variety of futuristic weapons while attempting to avoid pitfalls and other hazards along the way. Contra 4's action extends to both screens on the DS, allowing for larger environments and boss encounters. And as is a hallmark of the series, Contra 4 retain two-player simultaneous gameplay.
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 93
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Zentendo
Contra 4's main Arcade mode is a remixed classic and a treat in its own right, but what really makes Contra 4 stand out is how it pays tribute to its fans by using the slick gameplay of the main game to craft an excellent Challenge Mode and consequently reward players with two classic NES titles and a bunch of nostalgic extra features to boot.
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GameZone
This game is absolutely not for everybody. Most gamers brought up on the cushy, forgiving action games of the last decade will probably feel like somebody slapped them in the face the first time they play it. But for the right sort of person, that slap in the face is exactly what they’ve been craving. Contra 4 presents some of the best, most hardcore run-and-gun shooting action on the DS, and is a breath of fresh, alien-blood-scented air for the system, and gaming in general.
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Cheat Code Central
If you're a Contra fan--especially of the classic side-scrolling action of the series' early offerings-- picking this title up is a no-brainer. The fast action, upgradeable weapons, platforming level design, and awesome bosses are all back and joined by two-screen presentation, a nifty grappling hook, and enough extras to make those next-gen "Collector's Editions" envious.
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Play Magazine
Down to the trademark ping the gunfire makes hitting steel, Contra 4 is a thoroughbred effort. [Dec 2007, p.92]
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Nintendo Power
Otherwise, as long as you're open to its old-school approach, Contra 4 stands as one of the year's best pure action titles. [Dec 2007, p.81]
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Games Master UK
Doesn't advance the classic Contra formula one jot, but better than 1994's "Hard Corps." [Feb 2008, p.68]
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IGN
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games(TM)
WayForward Technologies has successfully managed to create that old-school arcade experience in the palm of your hand. And if that doesn’t impress you, you may as well stick to "Brain Training." [Jan 2008, p.117]
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NGamer UK
We haven't played a game this demanding in some time... a refreshing kick in the teeth. [Feb 2008, p.67]
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Electronic Gaming Monthly
Developer WayForward has delivered what Konami of Japan was largely too afraid to give us: a straight-up, balls-to-the-wall, classic-feeling Contra. [Holiday 2007, p.86]
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Edge Magazine
Is there any need, on vertically scrolling levels, for your character to die when they touch the bottom of the screen, despite the fact you know there are platforms there? Do bosses have to seem impossible, and then prove tedious when their patterns have been learned? [Jan 2008, p.89]
The average user rating for this game is 9.3 (out of 10) based on 21 User Votes Matt S. gave it a10: John L. gave it a10: Tyler W. gave it a9: [Anonymous] gave it a9: Pekka gave it a9: Tom D. gave it a9: Chris C. gave it a9: |
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