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GAMES: As he searches an unfamiliar land for fragmented relics called Kinstones, Link will have to take a closer look at the ground beneath his feet. When he discovers a magical hat called The Minish Cap, he gains the power to shrink down to the size of the Minish people, who are in grave danger. As he travels back and forth between their world and his, he'll solve puzzles, fight through dungeons and slowly uncover the evil behind their plight and vanquish it. [Nintendo]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
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Four Fat Chicks
The Legend of Zelda: The Minish Cap is pretty amazing. I have an Xbox 360 and I just got a shiny new PC. I'm on the cutting edge of technology. But when I think of all the games I've played over the past six months, The Minish Cap—a Gameboy Advance game—rises right to the top of my list. It's just that good.
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Nintendo Power
A million small details add up to a wonderfully real world, and Link's hat bud Ezlo is one of the best characters in ages, thanks to some very funny writing. [March 2005, p.106]
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Game Informer
Simultaneously embraces links to the past while offering numerous innovations that keep gameplay fresh, exciting, and a true joy to play. [Feb 2005, p.124]
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Computer and Video Games
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Pelit (Finland)
Link returns once again, this time equipped with a nosy cap on his head. The game is a bit on the short and easy side, but in every other respect it is an excellent action-adventure. [Jan. 05]
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GMR Magazine
Outside of a slightly boring midgame stretch in which you're tracking down overdue library books (no, really) and an overly tough final boss, this is a flawless portable adventure. [Feb 2005, p.91]
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GamerFeed
Compared to past 2D Zelda titles, Minish Cap is bursting with personality and detail. Little touches, such as the expression on Link's face and accompanying scream as he rides a mine cart, his disheveled hair, the smart-talking Ezlo, the creative new gadgets and detailed environments help to give the game a certain charm.
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Gaming Target
For a game about shrinking, it grows on you quickly.
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Electronic Gaming Monthly
With superb dungeons, exciting combat, and one of the coolest gameplay gimmicks ever (shrinking down to Minish size), this is definitely one Zelda you don't want to miss. [Feb 2005, p.116]
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Weekly Famitsu
9 / 8 / 9 / 10 - 36 platinum [Oct 2004]
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NTSC-uk
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Pocket Games
Lots of fresh and tasty new gameplay added to the Zelda mix. [Spring 2005, p.73]
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Play Magazine
Simply incredible. [March 2005, p.66]
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Edge Magazine
It would be easy to take The Minish Cap for granted, left as it is with little to do but shuffle and tinker with its immaculate heritage. That, however, would be a grave mistake... Maybe you can't go wrong with the Zelda template, but they haven't always gone this right. [Christmas 2004, p.91]
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NintendoWorldReport
Like trying out a broken roller-coaster ride - one that is highly enjoyable while it lasts, but is over too quickly and gets stuck often, so the excitement quickly gets replaced by frustration. However, when it does move, it gives you a thrilling, almost magical, experience that makes you want to remain seated all the way through to the end.
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Cheat Code Central
What I am beginning to find most troubling is the developers penchant for including items and characters from previous games to the point of ad nauseum already. Anyone who has played a Link game will be totally familiar with the numerous items in the game and that's ruined some of the surprise and enjoyment for me.
The average user rating for this game is 9.3 (out of 10) based on 45 User Votes Game Z. gave it a10: John Q. gave it a10: Danny L. gave it a10: Robby S. gave it a10: I. L. gave it a10: Nathaniel L. gave it a10: Maddie S. gave it a10: |
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