THE OFFICIAL SUPER SMASH BROS. BRAWL WEBSITE Smash Bros. DOJO!!
THE OFFICIAL SUPER SMASH BROS. BRAWL WEBSITE Smash Bros. DOJO!!
THE OFFICIAL SUPER SMASH BROS. BRAWL WEBSITE Smash Bros. DOJO!!
CATEGORIES
Characters
How to Play
Game Modes
Stages
Items
Music
Notices
Nintendo World Movie 2:37 (Nov. 2006) Nintendo World Movie 2:37 (Nov. 2006)
E3 Movie 2:30 (May 2006) E3 Movie 2:30 (May 2006)
Launch Date: Feb. 10, 2008  MSRP: TBD  Genre: Action  Players: 1-4
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NOTICE

Daily Weekday Updates!

This is the official site for the Wii game Super Smash Bros. Brawl — a place where I offer personal, straight-from-the-creator reports on the project.
-Masahiro Sakurai (Sora Ltd.)
For those who are wondering what Smash Bros. is, please come this way!
(I will be periodically updating this site.)
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On-Screen Appearances

  How to Play

As the match begins, the characters enter the screen with signature moves!

These fun appearances have been revived in Super Smash Bros. Brawl!

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Mario appears out of a pipe. It’s pretty basic.

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Fox dashes out of the Arwing.

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The condor appears! It’s the Ice Climbers.

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Pit comes riding in on light from the heavens.

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Mr. Saturn’s tea table? Lucas appears!

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Could that be warp magic? It’s Ike?

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Snake’s optical camouflage breaks up as he lands.

There’s a three-second countdown before the match begins. And those are just a few of the fighters making their appearances.

How to Play   |   Techniques   |   Nov. 02 Fri. 2007 

Meta Knight: Final Smash

  Characters

<Galaxia Darkness>

Heh heh heh. I got it.

Meta Knight has gotten the Smash Ball. Behold!

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Take this!

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...

He swirls his cape out in a wide sweep, but if he swings and misses, nothing happens. It’s a waste of the Smash Ball. Be sure to hit with that swing of the cape.

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This time, behold!

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The field is gradually engulfed in darkness.

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Toh!

The field is swallowed by darkness, and Meta Knight slices strongly through it. Enemies get launched helplessly. Talk about cool.

But there is even more coolness to this move.

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If there are others besides the enemy you hit with the cape...

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They get cut in the darkness, too!

So, while this move’s initial attack range is relatively narrow, if you hit with it, most everyone suffers. Aim well and sally forth.

Characters   |   Meta Knight   |   Nov. 01 Thu. 2007 

The Summit

  Stages

The summit? The summit of what? If you must know, I suppose it’s the summit of Icicle Mountain. And I guess there are vegetables there after all.

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In other words, it’s an Ice Climber stage.

At first glance, it appears to be a normal glacial peak. But after you fight for a while...

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A pop! A crack! It’s breaking?!

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Th-the terrain is sliding downhill!

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It’s finally arrived at the sea. And with a splash, too!

Hmm. Talk about hectic. And rumor has it, you can’t get careless once you’ve reached the sea.

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The polar bear is pushing the iceberg deeper!

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A fish leaps out of the water!

I feel like I’ve seen that fish before somewhere... Where could it have been?

Stages   |   Oct. 31 Wed. 2007 

Classic

  Game Modes

This is the classic single-player mode—hence the name, Classic.

In this mode, you try to clear each stage as you go.

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Choose your favorite character and a difficulty level, then start the match!

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Fight whoever appears!

The world you fight in is pretty much determined based on stage number. Stage 1 is based on The Legend of Zelda. Stage 3 is based on Pokémon. And each time, the characters are chosen randomly.

You’ll also find the status of enemies and rules of the match vary slightly to include things like Giant matches, Metal matches, and Team battles.

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Heart icons indicate your allies.

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You cleared the stage!

So... You just keep playing until you reach the end. Easy to understand, right?

Huh? You’re wondering what the coins on the Stage Clear screen are for? Um, you think they’re there to make it look more lively?

No, no. You earn and save these up little by little as you play. And supposedly you can use them somewhere. But no—you don’t use them to shop.

Game Modes   |   Oct. 30 Tue. 2007 

Stage Builder

  Game Modes

You can create your own stages this time?! No way. REALLY?! With a feature like that, won’t I be able to play this game forever?!

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Apparently it’s true...!!!

Those who enjoy a little effort may be able to enjoy this stage builder for the rest of their lives.

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First, start from the initialize setting.

You start by choosing the size of the stage, the background pattern, and the music that will play. Oops! Sorry. For music, you’ll only be able to choose from the songs you have available.

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This is the edit screen!

Basically, you choose parts from the palette on the side and place them in the field.

The controls vary by controller, but each one can do the following:

  • Flip parts left to right
  • Enlarge or shrink parts
  • Zoom in or out on the screen
  • Swap palettes
  • Erase
...Among other things.

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Just place terrain however you like. Chuckity-chuckity-CHUCK!

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Then try it out!

Modify it and try it... Repeat as necessary. Make your own ideal stage!

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Mmm... That’s amazing.

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And you can save a name and a comment for the stage.

You can change the music on the save screen. Choose something that matches the mood of your stage.

And I’m happy that this is compatible with SD cards. You don’t have to worry about size, so make as many stages as you like.

Also, if you’ve finished registering someone as both a Wii Friend and a Smash friend, you’ll be able to send custom stages to each other.

Now, for those who hate putting effort into such things, we’ve also prepared something you can enjoy as well.

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"Submit" ...?

That’s right! You can use your Wi-Fi connection to send stages you’ve made to Nintendo! (However, you can’t submit repeatedly. Maybe just once per day?)

And a stage selected from the entire daily collection will be sent from Nintendo to your Wii. A stage made by someone else will come to you over the Internet once per day!

DUN DUN DUNNNNNN! That’s the shocking truth. This means you’ll be able to experience a new stage every day—the flavor of the day, if you will. However, the plan is for that stage to vanish once one day has passed. It’s a once-in-a-lifetime encounter.

You can submit in both the Snapshots mode and the Stage Builder mode, allowing everyone to enjoy the creations of others. The fun of sharing is one of the ways that I wanted to take advantage of Wi-Fi for something other than pure battling.

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Today’s stage has lots of traps...

This is our ideal current plan. We still don’t know the exact service period. And future tuning may result in changes to the spec.

But for now, please look forward to it!

Game Modes   |   Oct. 29 Mon. 2007 
Screen shots on this site are all under development and subject to change.
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