How Metascores Are Calculated
74
All-Pro Football 2K8
Stars indicate the most critically-acclaimed games. |
F.E.A.R. (First Encounter Assault and Recon), is an intense first person close-quarters combat experience with rich atmosphere and an engaging storyline. The story begins as an unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound. The government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been literally torn apart. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control. [Vivendi]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 85
Hardcore Gamer Magazine
The PC version won a number of awards and the PS3 version holds up quite well. [June 2007, p.60]
83
82
81
81
Play UK
Possibly the worst version of F.E.A.R. available. That doesn't make it a bad game, it just makes us a little jealous of our Xbox 360 and PC-playing pals. Whilst F.E.A.R. is still a great title, it just feels a little old and recycled for PS3. [Issue #151, p.82]
80
Play Magazine
But when so much is this good, a few hazards along the way don't ruin the hugely entertaining ride. [May 2007, p.61]
80
80
Pelit (Finland)
The PS3 version is graphically outdated and the loading times are painfully long, but Fear is still a quality shooter. Despite the atmospheric music and sound effects, the game is not as frightening as it could be. Great AI, though. [June 2007]
80
80
77
75
PSM Magazine
While a sloppy port doesn't completely ruin what is otherwise a solid shooter, it does make it the last-resort option when compared to the polished PC and Xbox 360 versions. [June 2007, p.86]
75
Pure Magazine UK
FEAR provides the right amount of tension coupled with amazing AI couple with amazing lighting and graphical effects that will just keep you coming back for more. [Apr 2007, p.54]
73
Games Master UK
A glaring disappointment considering it looked and played miles better on PC. [Apr 2007, p.63]
72
71
70
70
Playstation Official Magazine UK
F.E.A.R.'s slo-mo gunplay is worth experiencing, but the whole game hangs on a single gimmick - and ultimately it isn't quite enough. [May 2007, p.86]
70
70
70
65
GamePro
60
1UP
First among F.E.A.R.'s transgressions is the nauseating framerate. This isn't me being metaphorical here; the framerate in this game is so bad that it literally made me feel nauseated after any appreciable playtime. We're talking about something in the realm of 20 fps; that's just inexcusable for an FPS.
60
GameDaily
The atmospheric first-person shooter retains all of its tension, along with the neat slow-down option that lets players pull off some brutally imaginative kills. However, the graphics look like they've been reworked for a PlayStation 2 version instead of for the PS3. Furthermore, the weak response time of the SIXAXIS pad ruins the experience and the game takes too long to load.
60
60
58
53
Electronic Gaming Monthly
Things pick up around chapter 8, but by then you may be in deep sleep. [June 2007, p.84]
The average user rating for this game is 7.4 (out of 10) based on 19 User Votes Mick P. gave it a5: Joe P. gave it a9: [Anonymous] gave it a10: Quincy gave it a4: Kristian gave it a9: |
||||||||||||||||||||||||||||||
|