How Metascores Are Calculated
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32nd America's Cup: The Game
Stars indicate the most critically-acclaimed games. |
Every thousand years a very rare planetary alignment makes Earth invisible to the Boss of the Bosses. Secret agencies of Heaven's and Hell's fighting each other for human souls, stop obeying any rules at all during that time. And even though Hell's agency traditionally does not obey rules, the balance between good and evil becomes gravely endangered when their opponents from Heaven also stop observing the rules! Dark Eaville, is on a mission to stop Heaven's agency and bring back the delicate balance between good and evil. [Metropolis Software]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 88
Pelit (Finland)
Infernal borrows a lot ideas from classic action adventures like "Deus Ex," but manages to stand on its own two feet. Awesome graphics, brisk action and realistic environments make Infernal well worth a try. [Apr 2007]
85
74
PC Gamer
Infernal isn't offering anything really new, but if you're just out to have a good time doing the devil's dirty work, blasting through legions of soldiers and using gadgets like some kind of demonic James Bond, then you'll find it to be a good use of your time. [June 2007, p.62]
70
Play Magazine
Unfortunately, in an age when third-person games have champions like "Resident Evil 4" and "Gears of War", a half-baked contender like Infernal doesn't stand out. [May 2007, p.84]
70
games(TM)
The mish-mash of styles and derivative elements on show make the whole game seem like a whistle-stop tour of the last generation’s classic action titles. [Mar 2007, p.116]
70
70
70
68
68
PC Gamer UK
Harmless, mindless fun. [May 2007, p.88]
67
PC Format
There is fun to be found in Infernal, but you have to go through purgatory to find it and even when you get there, it's certainly not my idea of heaven. [Apr 2007, p.71]
67
64
62
60
60
59
59
58
55
55
52
Jolt Online Gaming UK
51
50
50
50
42
40
40
30
Edge Magazine
It’s a clean game, at least, texturally crisp and evocatively lit, but the feeling of playing an interactive 3D Mark demo is discouragingly strong. [Apr 2007, p.88]
The average user rating for this game is 8.2 (out of 10) based on 35 User Votes Mark F. gave it a10: Ipea D. gave it a5: Martin E. gave it a10: Ray F. gave it a7: Kevin R. gave it a10: Andrew P. gave it a9: Dave T. gave it an8: |
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