How Metascores Are Calculated
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32nd America's Cup: The Game
Stars indicate the most critically-acclaimed games. |
Faster-Paced Fun - Gameplay has been streamlined for a tighter, faster, and more compelling experience.Greater Accessibility and Ease of Play - An easy-to-use interface will be immediately familiar to RTS and action game players, and newcomers to the series will be able to jump in and play. Tech Tree - Flexible Tech tree allows players more strategic choices for developing their civilizations along unique paths. More Civs, Units, and Improvements to enhance and grow your empire. Multiplayer -LAN, Internet, PBEM, and Persistent Turn-Based Server (PTBS) offer players all-new strategies and ways to play when competing or cooperating with live opponents. Team Play - Whether playing multiplayer or single player, team play offers a new way of setting locked alliances that result in shared wonder effects, visibility, unit trading, and shared territory that delivers a plethora of new strategic and tactical options. Civ IV comes to life! - Beautiful 3D world with dozens of fully animated units (including culturally unique units), and totally customizable armies. Cities and wonders will appear on the map. Wonder movies are back! [2K Games]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
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Computer Games Magazine
This is easily the best version of Civilization ever made. [Jan 2006, p.52]
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Game Informer
The added level of control that the Civics system gives you is an incredibly useful tool for managing your civilization. [Jan 2006, p.152]
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PC Gamer
One of the most compulsively playable strategy games of all time. [Jan 2005, p.72]
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Pelit (Finland)
No more micromanagement, diplomacy is finally easy to understand and combat is more rational than ever before. The graphics for camouflage units and advisors seem to be only half-finished, but it is still the best Civilization ever. [Dec 2005]
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FiringSquad
A great game and a fresh, new experience. Just about every single problem from previous titles, especially the lackluster "Civ III," has been adjusted or outright replaced. Whether it’s the endless city spamming, the lack of good multiplayer, or the AI cheating in obnoxious ways, it’s been addressed in Civilization IV.
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My Gamer
Between the multitude of challenges that players must overcome in the single player campaign, the mods that can be made and played with the included World Builder and the ever-changing multiplayer scene, we’re happy to say that Civilization IV should hold the attention of the strategy gamer for months to come.
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Computer and Video Games
Now, however, it's been nailed: simultaneous turns, variable game speeds, the ability to join a game on the hop by taking over an AI opponent and game dynamics that leave you despising your best friend. Quite frankly, you needn't buy another game for the entirety of next year - Civ will suffice, and it gets deeper each time you play. [PC Zone]
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PC Format
It's the best strategy game released this year, and if you don't like it, there's something wrong with you. [Dec 2005 p.87]
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games(TM)
Even though stellar work has gone into making the game as accessible as possible, there's no escaping the fact that Civilization games are for Civilization fans. And fans won't be dissapointed with Civilization IV. [Dec 2005, p.96]
The average user rating for this game is 7.8 (out of 10) based on 154 User Votes Barlog . gave it a10: John D. gave it a10: Trav gave it a7: Adam S. gave it a9: Chris C. gave it a10: Nathan F. gave it a7: Nick U. gave it a10: |
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