How Metascores Are Calculated
62
.hack//G.U. Vol. 2: Reminisce
Stars indicate the most critically-acclaimed games. |
Dawn of Mana, the first true Mana sequel in a decade, reveals the origins of the legend behind the Mana Tree and the Sword of Mana. Breaking the series' 2D mould, Dawn of Mana brings the world of Mana to three-dimensional life while preserving the atmosphere that fans have come to know and love. Players can see for themselves how vividly characters and monsters move about these new yet familiar surroundings. This instalment of the Mana is a true action-adventure, with sweeping plains and mountains stretching as far as the eye can see. It's a world ripe for adventure! A World of Sensation: "Touch" is the theme of Dawn of Mana's world. You can virtually feel realistically rendered, lifelike objects. [Square Enix]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 80
Play Magazine
Generally speaking, if you like exploration, platforming, physics-based action and a good puzzle, this is as fresh an action-adventure as you're going to find, and the character designs are nothing short of perfection. [June 2007, p.79]
79
PSM3 Magazine UK
Looks gorgeous, but the obsessive focus on combat can be as irritating as it is exciting. [Aug 2007, p.76]
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70
Cheat Code Central
67
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PSM Magazine
Picture a surfer being tossed into a vicious undertow--that uncontrollable motion is how fighting through Dawn of Mana feels. [June 2007, p.82]
60
Yahoo! Games
Dawn of Mana looks the part, but fails in most other aspects. If you're hankering for some role-playing on your aging PlayStation 2, pick up "Odin Sphere" -- which released the same day. It's even more beautiful, captures the essence of old-school, and you'll be having too much fun to feel the need to convince yourself that you're having fun.
60
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GameBrink
Sorry old school Mana fans, this is nothing like that gem back on the SNES. This is a pure action game with a gooey artificial RPG coating. The controls are horrible, the level design is seriously lacking, bosses can be frustratingly difficult, and not even the story will keep you playing. [JPN Import]
55
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45
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Electronic Gaming Monthly
By axing most of the series' normal role-playing elements, the developers have effectively devolved Dawn of Mana into a linear adventure-platformer. [June 2007, p.90]
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Hardcore Gamer Magazine
Dawn of Mana is a hodgepodge of ideas that range from nonsensical to decent, all smooshed together in a failure of a game. [June 2007, p.54]
40
40
The average user rating for this game is 10.0 (out of 10) based on 1 User Votes |
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