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Latest Game Boy Advance Reviews
On the Game Boy Advance, Disney's Meet the Robinsons is a straightforward action game that's clearly aimed at younger players.
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TMNT on the Game Boy Advance is a rousing beat-'em-up and a shining example of a movie-based game done right.
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Weak graphics and dodgy controls hamstring an already mediocre air combat game.
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Back to Stone is a bland, sloppy dungeon crawl in which you'll spend the majority of time pushing stone blocks around.
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Ghost Rider for the GBA is a visually intense, fun beat-'em-up that totally gets what the character is all about.
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Juka's quest is aesthetically pleasing and incorporates a couple of twists on the usual action role-playing game blueprint, but the easygoing gameplay is clearly geared toward inexperienced players.
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Final Fantasy VI Advance is a great port of an excellent role-playing game, and it's one that shouldn't be missed.
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Bionicle Heroes for the GBA is a slick run-and-gun shoot-'em-up.
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It's a shame that Arthur and the Invisibles on the GBA can't just take after its namesake and disappear.
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Eragon doesn't do much to embellish its simplistic design, but it's a surprisingly satisfying role-playing game despite its shortcomings.
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Although it doesn't break any new ground, the Avatar's foray on the GBA is a lively action adventure that offers a solid mix of combat and puzzles.
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Rayman Raving Rabbids on the GBA returns the titular hero to his platforming roots, but the game itself is so rote and uninteresting that it's hard to care all that much.
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Ironically, while this penguin-themed puzzle game seems geared toward younger players, it may be too challenging for the average kid.
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Mazes of Fate has a great premise and some interesting ideas, but it never leaves the trappings of the old-school dungeon crawlers it's based on.
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Swordcraft Story 2 sticks to the basics to deliver an easily enjoyable role-playing game that doesn't take itself too seriously.
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