Steam News

Garry's Mod Update Released

March 21, 2007, 1:27 pm - Jason Ruymen


Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Garry's Mod

  • Added options to add shortcuts to desktop
  • Added option to rebuild all of a categories icons
  • Added spawn effect
  • Added ability to duplicate NPCs
  • Duplicator now copies ragdoll's face poses
  • Changed Scoreboard's dimensions
  • Camera's zoom is now clientside
  • Clicking outside of the spawn menu will now close it
  • Fixed rare client crash when holstering weapon had no owner
  • Fixed rare client crash when Steam purchase was pending
  • Fixed over the top scoreboard flashing
  • Fixed detail model (grass, weeds) not showing on Day of Defeat: Source maps
  • Optimized postprocessing scripts
  • Fixed spawn menu categories popup menu showing in the top left of the screen
  • Fixed spawnicons reloading when they don't have to
  • Fixed props falling through the world when applying physprops when frozen
  • Magnets are now included in cleanup
  • Fixed duplicated props with children leaving children behind when removed
  • Fixed constant debug output when using nail constraint
  • Fixed not being able to click buttons on the top left of the screen in some gamemodes/mods
  • Fixed undo list randomly not showing up
  • Fixed overflows/Timeouts due to usermessages
  • Kicking from the scoreboard now works on dedicated servers
  • Fixed occasional crashes when playing single player maps with maxplayers > 1
  • Scripted NPcs now look at the player when maxplayers > 1
  • Camera can now take photos when zooming
  • Fixed sometimes not being able to type into the spawn menu
  • Fixed continually spawning props inside each other causing immense cpu usage
  • Fixed NPC Medic battle crash
  • Fixed crash when empty files in server_settings
  • Fixed not being able to choose "no sound" for turret
  • GMDM gibs now work as intended
  • Fixed wheel axis being wonky after duplication
  • Fixed "FindModel NULL name" exit when opening the spawn menu



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