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Learn more about the underworld, the vast new region that's at the core of this upcoming expansion for Titan Quest.
We get an exclusive first look at Activision and Treyarch's upcoming movie game starring the amazing Spider-Man.
Sure it makes for good ice cream, but what about as a game? We get our first look at this puzzle game for the Nintendo DS.
We take time out with the latest version of Starbreeze's first-person shooter to see both the World War levels and the multiplayer features for the first time.
Mitch Gitelman, the studio manager of FASA Studios, discusses Shadowrun's mix of magic and technology.
We take the upcoming handheld version of Sega's classic cab-'em-up for a test-drive.
Fighter jets with racing stripes and bovine udders? This is definitely not your daddy's After Burner.
We check out a work-in-progress version of Sega's modern take on this 1987 arcade shooter.
What do avalanches, panic balloons, and curling have to do with a tennis game? Find out in our hands-on look at Virtua Tennis 3 for the PSP.
Cars and guns. Do you really need any more of an explanation?
Sega of Europe is cooking up a portable puzzle game with a unique multidimensional twist, and we got to try it out.
Designer Steve Grammont talks about why Battlefront decided to make a wargame that pits the United States against Syria.
EA's Wesley Culver talks about the new swing mechanics in the Wii version of Tiger Woods PGA Tour 07.
We take a crash course in dangerous driving as we check out a near-finished version of Criterion's upcoming racer.
Project lead Anton Bolshakov discusses the advanced artificial intelligence and weapons modeling that make this first-person survival action game different from anything that you've played.