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Crackdown
Also known as: Crack Down, Riot Act (JPN)
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Crackdown is a futuristic, next generation, online take on the wide-open Grand Theft Auto genre. You play as a super-human agent assigned to take out the filth that has starting filling up all corners of your city. The city's thousands of gangsters have grouped together into three criminal organizations: Cai-Shen Corp, an Asian gang that uses hitmen to extract revenge, The Volk, a Russian gang that specializes in guns, and La Muerta, a Spanish group that loves cars. Your overall goal as an agent is to defeat the bosses of these organizations, bringing peace to the city. You are a one-man super army, but if the going gets too tough, a friend can jump in and play along with you in co-op mode to bring an unstoppable crime fighting force to Pacific City.

Previews

Crackdown Co-Op Hands-On AU - Australia, January 31, 2007
We play silly buggers in Pacific City.

Crackdown's Vertical Design - January 30, 2007
How have the Hulk and Mario influenced Crackdown? And why should you care?

Crackdown Districts Explored - Australia, January 25, 2007
Getting the most out of your stay.

Crackdown Demo Impressions - January 24, 2007
Realtime Worlds treats the world to its own blend of leaping, shooting chaos. Screens and movies included.

10 Reasons to Play Crackdown - Australia, January 10, 2007
Open-world gaming with a super hero kick.

Crackdown Co-op Hands-On - November 10, 2006
We scale the tallest building, human fly style.

TGS 2006: Hands-On Crackdown - September 23, 2006
Microsoft reads us the riot act. Get it?

GC 2006: Crackdown Hands-On - August 25, 2006
Almost a cross between Incredible Hulk and GTA.

E3 2006: Crackdown Hands-On - May 10, 2006
Take the law, and the laws of physics, into your own hands.

E3 2006: Crackdown Impressions - May 9, 2006
Leap tall buildings in a single bound, shoot lots of rockets.

X05: Crackdown: Behind Closed Doors - October 5, 2005
The GTA creator shows what he can do, GTA-style, of course. First impressions.

Features

Blog: Crackdown Toyset - February 8, 2007
Product Architect Gary Penn lets us in on the tools that help make Crackdown what it is.

Insider Video Features: Masterbit HD: Crackdown - January 31, 2007
Extended gameplay in HD. This whole city is going down.

Blog: The Vision of Crackdown's Weapons - January 31, 2007
Weapons are the special of the day in this addition to the Crackdown blog.

Peter Moore: The Tattooed Man - January 26, 2007
The Xbox VP reveals one PS3 feature he'd hate to have for 360.

Blog: City Life - January 24, 2007
Level and Mission designer Steve Iannetta brings us into the loop of creating the setting for Crackdown.

Blog: Crackdown Character Design - January 17, 2007
Art Director Jeff Cairns fills us in on what it took to bring the characters of Crackdown to life.

The Xbox 360 Games of Winter 2007 - January 16, 2007
What's on tap for this season?

Games: Blog Topic of the Week - January 11, 2007
Is Crackdown standing in the shadow of a titan?

Blog: The Look of Crackdown - January 10, 2007
Art Director Jeff Cairns takes us through the process of Crackdown's visual design.

Crackdown In-Depth: Strength - December 22, 2006
Part five of our weeklong Crackdown blowout.

Crackdown In-Depth: Explosives - December 21, 2006
Part four of our weeklong Crackdown blowout.

Crackdown In-Depth: Firearms - December 20, 2006
Part three of our weeklong Crackdown blowout.

Crackdown In-Depth: Agility - December 19, 2006
Part two of our weeklong Crackdown blowout.

Crackdown In-Depth: Driving - December 18, 2006
Part one of our weeklong Crackdown blowout.

Fall 2006: Where's the Beef? - November 29, 2006
Where are the exclusives? What is Microsoft doing? Will it take the console market?

Xbox 360: The One Year Retrospective - November 22, 2006
How has Microsoft's early bird console performed? Where have we come in one year's time? IGN takes a look back.

X06: The Big Picture - October 5, 2006
The show is over. What does Microsoft's European event mean to you?

X06: The Peter Moore Interview - October 2, 2006
Microsoft's VP gets surly. Read about HDMi support, Banjo-Kazooie, first-party delays, global launches in India and South Africa, and more.

The Top Five Editor Picks - May 18, 2006
The fully recovered Xbox 360 team picks their favorites games of E3. Which made the grade?

Games: Pre-E3 2006 Podcast - May 4, 2006
The IGN editors discuss the conferences, the games, the rumors, the hardware, the booth babes, and the chaos that is E3.

Xbox 360 Launch Guide: Beyond the Launch - November 30, 2005
What now? These are the games that will define 2006.

State of the Xbox 360: Final Kits - October 2, 2005
Retailers are mumbling, gamers are worried. The launch is looming, yet Microsoft is mute. What the hell is going on? Our behind-the-scenes report.

News

Gamerscore Redux - February 2, 2007
New rules increase the number of Achievement Points available for games.

Crackdown Breaks Records - January 30, 2007
Microsoft's recent playable demo makes the download charts.

Halo 3 Beta for All - January 24, 2007
Chance to play Halo 3 online not as limited as first believed.

Crackdown Demo Released - January 23, 2007
How much crime can you stop in an hour?

Crackdown Demo Dated - January 19, 2007
Leap tall buildings in a single bound next week.

Crackdown Cracks Gold - January 19, 2007
That means you're one step closer to the Halo 3 beta.

Crackdown Demo Delay - January 16, 2007
Gamers must wait a little longer to start jumping from rooftop to rooftop.

Get Into Halo 3 Beta - January 3, 2007
Don't be left out of the party. New details on new ways to play Halo 3.

Get Down with Crackdown - December 21, 2006
A demo is on its way to the XBL Marketplace.

X06: Xbox 360 Movies Galore - October 3, 2006
Dozens of new movies rom the Barcelona showfloor.

X06: Live Microsoft News Conference Report - September 27, 2006
Microsoft hits Europe with news on Marvel's MMO, Gears of War, new XBLA and more.

TGS 2006: Microsoft's Game List - September 20, 2006
Blue Dragon and Lost Odyssey to both make playable debut.

Microsoft Reveals New Crackdown Details - September 1, 2006
Size does matter, apparently.

Crackdown Video and Screens - August 29, 2006
Watch this new movie for some high-flying fun.

E3 2006: Microsoft Reveals X360 Lineup - May 9, 2006
The company reveals its showcase titles for the show.

Crackdown Gets Its A.I. - November 2, 2005
Real Time Worlds signs agreement with Kynogon.

X05: Crackdown: Eyes-On - October 4, 2005
It's dark, gritty, and one character has super powers.

First Details: Crackdown - September 28, 2005
Is this Microsoft's answer to Grand Theft Auto?

Connections for Crackdown (X360)
Popular games in this genre:
1. The Legend of Zelda: Twilight Princess (Wii)
2. BioShock (X360)
3. Ratchet and Clank: Size Matters (PSP)
4. The Legend of Zelda: Twilight Princess (GCN)
5. Transformers: The Game (PS3)

Popular games on this platform:
1. BioShock (X360)
2. Def Jam: Icon (X360)
3. Gears of War (X360)
4. Halo 3 (X360)
5. TNA iMPACT! (X360)

Game Details for Crackdown
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Published by: Microsoft
Developed by: Realtime Worlds
Genre: Action
Number of Players: 1-2
Release Date:
US: February 20, 2007
Japan: December 31, 2007
Europe: Unreleased
MSRP: $59.99

Features: 16:9 Support, 720p Support, Dolby Digital 5.1, Xbox Live, System Link, Memory Unit

Media Size: 1 DVD

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