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Updated March 10, 2005

Empire of the Ants

Here’s a real-time strategy game set in an insect world straight out of a National Geographic nature show. Based loosely on the book of the same name (no, I haven’t read it either), Empire of the Ants puts you in control of a massive ant colony, striving to survive amid all of nature’s various threats to our six-legged heroes.

Every element of this game is standard RTS fare, interpreted from an ant’s point of view. The queen ant acts as a unit producer, cranking out multitudes of ants to fill roles such as farmers, medics, builders, and, of course, soldiers.

To control production, the isometric view is shifted to the colony’s interior, where a network of tunnels and rooms makes up your “base.” Micromanagement is key here, as you have to make enough nurseries, houses, and storage areas to accommodate the family. The queen is also housed here, so it’s best to keep her well-defended.

Outside, a plethora of predators threaten your ants, including beetles, wasps, mantises, and even other ants. Other colonies are competing for the same resources, which leads to inevitable conflict. Battles are waged with the soldier ants, of which there are various breeds — some are stronger, some are faster. The control scheme is just point-and-click, again in standard RTS manner.

In spite of the unique angle on RTS struggles, Empire of the Ants suffers from poor implementation. The interface is unintuitive, with hard-to-decipher menus and illogical “tech” trees. The underground camera view isn’t ideal for controlling the colony, as many of your elaborately constructed networks fall offscreen and become tough to navigate.
The game does sport a decent multiplayer mode. But aside from its clever subject matter, Empire fails to stand out from other run-of-the-mill RTS games.

— Norman Chan


 FINAL VERDICT
PC Gamer 56%

   

100% - 90%
EDITORS' CHOICE - We're battening down the hatches and limiting our coveted Editors' Choice award to games that score a 90% or higher. It's not easy to get here, and darn near impossible to get near 100%. Games in this range come with our unqualified recommendation, an unreserved must-buy score.

89% - 80%
EXCELLENT - These are excellent games. Anything that scores in this range is well worth your purchase, and is likely a great example of its genre. This is also a scoring range where we might reward specialist/niche games that are a real breakthrough in their own way.

79% - 70%
GOOD - These are pretty good games that we recommend to fans of the particular genre, though it's a safe bet you can probably find better options.

69% - 60%
ABOVE AVERAGE - Reasonable, above-average games. They might be worth buying, but they probably have a few significant flaws that limit their appeal.

59% - 50%
MERELY OKAY - Very ordinary games. They're not completely worthless, but there are likely numerous better places to spend your gaming dollar.

49% - 40%
TOLERABLE - Poor quality. Only a few slightly redeeming features keep these games from falling into the abyss of the next category.

39% - 0%
DON'T BOTHER - Just terrible. And the lower you go, the more worthless you get. Avoid these titles like the plague, and don't say we didn't warn you!


Drakan: Order of the Flame  69%
Driver  78%
Drome Racers  59%
Ducati World Racing  28%
Duke Nukem: Manhattan Project  75%
Dune  25%
Dungeon Keeper 2  89%
Dungeon Siege  91%
Dungeon Siege: Legends of Aranna  80%
Earth & Beyond  80%
Earth 2150: Lost Souls  80%
Echelon: Wind Warriors  79%
Elder Scrolls III: Bloodmoon  84%
Emergency Fire Response  70%
Emergency Rescue  24%
Emperor: Rise of the Middle Kingdom  72%
Empire Earth  85%
Empire of Magic  68%
Empire of the Ants  56%
Empires: Dawn of the Modern World  80%